The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Every Floor Mode
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Actualización: 13 OCT a las 9:24 p. m.

rewrote a couple functions to handle edge cases

Actualización: 26 SEP a las 6:01 a. m.

added long mode

Actualización: 8 SEP a las 11:09 p. m.

fixed an issue that could cause floors to be skipped in some cases

Actualización: 8 SEP a las 9:47 p. m.

-fixed trapdoor animation repeating sometimes
-fixed settings resetting if you do a greed mode or challenge run and then go back to the regular game mode without quitting the game
-parity with potatopack version

Actualización: 9 JUL a las 4:39 a. m.

fixed closed trapdoors not waiting for player to step off them before they open

Actualización: 5 FEB a las 6:43 p. m.

set separate versions for completion mark mode

Actualización: 5 FEB a las 12:11 a. m.

-added few more levels to completion mark mode
-improved collision detection for bigchests (no more triggering floor change from a distance)
-tweaked boss rush completion detection (hopefully this helps)

Actualización: 2 FEB a las 8:45 p. m.

added alt floors to completion mark mode

Actualización: 29 ENE a las 4:07 a. m.

added check to spawn a trapdoor when defeating mega satan room in repentogon or rep+ when current floor is NOT dark room or chest (void portal only spawns if you're in dark room or chest)

Actualización: 26 ENE a las 8:29 a. m.

fixed floor selection in menu being weird