Space Engineers

Space Engineers

Akiad Militech (CoreParts)
Mostrando 21-30 de 134 aportaciones
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Actualización: 26 MAR 2023 a las 18:23

Added new ammo models & GUI textures for Raptor 30mm, 50mm BMG, 50mm AP, Khopesh HEAPI, JST-R 77, Charybdis, Kingfisher 155mm rounds.

Updated Typhon Accelerator prefire FX

Actualización: 26 MAR 2023 a las 12:47

Added blueprint for 12.7mm HEIP Khopesh rounds to Assembler

Actualización: 26 MAR 2023 a las 12:38

Re-added the Typhon Accelerator w/ changes

Actualización: 26 MAR 2023 a las 11:19

Fixed Thresher inventory space
Fixed JSTR-77 Inventory space
Fixed Thresher MIRV not loading

Actualización: 26 MAR 2023 a las 11:09

Fixed Scylla Bomb Bay

Actualización: 1 DIC 2022 a las 23:06

Actualización: 21 NOV 2022 a las 1:40

New Skybreaker Particles
New Hyperion Particles
New Skybreaker SFX
Added 155mm Kingfisher
Revamped Bastion model & ammo
Revamped Cerberus model
Correctly labeled 76mm shells, 105mm shells, 155mm shells
Lowered targeting range of most weapons

Actualización: 7 NOV 2022 a las 13:34

- Thresher hit fx have been removed, they were set to loop indefinitely and would cause lag.
- Raptor hit fx have been removed, they were set to loop indefinitely and would cause lag.
- Sentinel range has been reduced to 1,500m. Accuracy on projectile hits has been increased.
- Khopesh range has been reduced to 2,000m. Accuracy on projectile hits has been increased.
- All thresher missile speeds have been reduced. Missile health has been reduced to allow easier interception.
- Crusader Missile can now be targeted by PDCs.

Actualización: 7 NOV 2022 a las 0:22

- All inventory sizes now fixed. There shouldn't be anymore ammo draw issues.
- Added back in block variable groups, you can once again switch to different blocks with the mouse wheel.
- Decreased Thresher range to 5km. I know this will be controversial, but they are just way too OP at the moment.
- Increased Hydra range to 8km.
- Fixed Crusader fx and trajectory
- Added Ramses Round to the assembler, tweaked a couple blueprint properties.
- All energy weapons now do extra damage to shields.
- Explosive damage to shields has been drastically nerfed.
- Gauss cannons now bypass shields.
- Reworked most weapon descriptions. Ramses is still TBD

Actualización: 7 NOV 2022 a las 0:17