Space Engineers

Space Engineers

Akiad Militech (CoreParts)
Viser 21–30 av 134 bidrag
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Oppdatering: 26. mars 2023 @ 18.23

Added new ammo models & GUI textures for Raptor 30mm, 50mm BMG, 50mm AP, Khopesh HEAPI, JST-R 77, Charybdis, Kingfisher 155mm rounds.

Updated Typhon Accelerator prefire FX

Oppdatering: 26. mars 2023 @ 12.47

Added blueprint for 12.7mm HEIP Khopesh rounds to Assembler

Oppdatering: 26. mars 2023 @ 12.38

Re-added the Typhon Accelerator w/ changes

Oppdatering: 26. mars 2023 @ 11.19

Fixed Thresher inventory space
Fixed JSTR-77 Inventory space
Fixed Thresher MIRV not loading

Oppdatering: 26. mars 2023 @ 11.09

Fixed Scylla Bomb Bay

Oppdatering: 1. des. 2022 @ 23.06

Oppdatering: 21. nov. 2022 @ 1.40

New Skybreaker Particles
New Hyperion Particles
New Skybreaker SFX
Added 155mm Kingfisher
Revamped Bastion model & ammo
Revamped Cerberus model
Correctly labeled 76mm shells, 105mm shells, 155mm shells
Lowered targeting range of most weapons

Oppdatering: 7. nov. 2022 @ 13.34

- Thresher hit fx have been removed, they were set to loop indefinitely and would cause lag.
- Raptor hit fx have been removed, they were set to loop indefinitely and would cause lag.
- Sentinel range has been reduced to 1,500m. Accuracy on projectile hits has been increased.
- Khopesh range has been reduced to 2,000m. Accuracy on projectile hits has been increased.
- All thresher missile speeds have been reduced. Missile health has been reduced to allow easier interception.
- Crusader Missile can now be targeted by PDCs.

Oppdatering: 7. nov. 2022 @ 0.22

- All inventory sizes now fixed. There shouldn't be anymore ammo draw issues.
- Added back in block variable groups, you can once again switch to different blocks with the mouse wheel.
- Decreased Thresher range to 5km. I know this will be controversial, but they are just way too OP at the moment.
- Increased Hydra range to 8km.
- Fixed Crusader fx and trajectory
- Added Ramses Round to the assembler, tweaked a couple blueprint properties.
- All energy weapons now do extra damage to shields.
- Explosive damage to shields has been drastically nerfed.
- Gauss cannons now bypass shields.
- Reworked most weapon descriptions. Ramses is still TBD

Oppdatering: 7. nov. 2022 @ 0.17