XCOM 2
[WOTC] Iridar's Five Tier Weapon Overhaul - Vanilla Balance
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Update: 30 Mar, 2023 @ 9:43pm

Fixed pistols, autopistols and sawedoffs not getting their intended environmental damage.

Update: 19 Aug, 2022 @ 10:21am

Another fix to make SMGs appear only if the SMG mod is present.

Update: 18 Aug, 2022 @ 1:26pm

Fixed bug where purchasing a weapon squad upgrade would create duplicates of any instances of that weapon in HQ inventory that had weapon upgrades installed.

Fixed bug where some SMG weapons and schematics were available for purchase even without the SMG mod installed.

Update: 4 Mar, 2022 @ 2:21am

Fixed broken images for MG and BM SPARK Heavy Cannons' schematics.

Update: 13 Dec, 2021 @ 2:38pm

Added missing mod tags.

Update: 13 Dec, 2021 @ 2:37pm

Integrated Laser and Coil versions of Claus' Hunter Rifles.

Update: 3 May, 2021 @ 5:45am

Compatibility patch for RPG Overhaul: Sniper Rifles will now have Squadsight.

Update: 6 Mar, 2021 @ 10:05pm

Removed unnecessary config for T1_Schematics.

Update: 5 Mar, 2021 @ 10:29am

Fixed incorrect range accuracy config for Bullpups. Thanks to Chris the Thin Mint for the report.

Update: 27 Feb, 2021 @ 8:37am

Added single buildable toggle to config.