Duck Game

Duck Game

HolyDucks Mappack
Showing 1-8 of 8 entries
Update: 4 Jul, 2021 @ 4:33am

forest19 - теперь с нижнего спавнера нетгана можно делать выстрел через потолок.
office05 - шлемы заменены на рыцарские.
office12 - оба ключа убраны, ключ перемещен в синий ящик сверху
office10 - исправлен клип с правой стороны. первый пистолет остался на своем месте, спавнер передвинут.
snow02 - снизу добавлен спавнер пистолетов, ботинки передвинуты вверх.
space06 - добавлены джетпаки по бокам, добавлены спавнеры гранат.
space09 - добавлен спавнер мин, первая мина спавнится за одну секунду, после мина спавнится в кд 10 сек.
space18 - убран элемент карты по бокам, изменены таймеры спавна оружия:
pewpew 12 сек;
granadelauncher 12 сек;
sniper 7 сек.

Update: 25 Apr, 2021 @ 7:02pm

*office02 - удален

office01 - клип слева исправлен. (Спасибо @Jayde#2010)
Теперь оба игрока которые сделали клип, появятся в одинаковом расстоянии от нетганов.
forest04 - веточка справа убрана (rip hiddenosu campspot).
industrial04 - броня заменена на шлемы. Добавлен спавнер брони на середине(кд 20 сек, не спавнится в начале).

Update: 18 Apr, 2021 @ 12:05pm

-snow01
Дробовик не спавнится с самого начала.
Дуелингпистолы заменены на олдпистолы.
Вылететь за карту больше невозможно.

-space14
Pewpewlaser'ы снизу больше не спавнятся в начале раунда.

Update: 27 Feb, 2021 @ 4:10pm

These maps have have second variant of spawns: level,level4,office02,office12,office13,space15
city12 - changed spawns
forest08* - removed
forest10* - removed
forest11 - changed spawns, grenade launcher spawn moved right,added block on the right island for better movement
industrial04 - added spawn with with armor, no magnet now, changed spawns
level9 - added one more box near hammer
office02 - box on top gone, added pistol spawners(spawn delay=32),nade spawners
office03 - shot guns moved a bit away from the middle, added jetpack spawner
office12 – clipping in the middle is now impossible (via downclipping(shut up firefox))
office21 - left spam is further from grenade launcher
space06 - boxes are further from the middle
city03 - changed spawns, removed 2 boxes, box at the bottom removed

city09 - removed drums, box moved a bit left, window on the left is now barred
city 10- extended middle blocks, barrel moved to the right a bit and quad laser spawner added
forest 04 added nade spawners, blue box (middle one) now contains a mine
forest18 - no bananas, tree on the left is now identical to the one on the right, tree on the right is now higher, map became more symmetrical
forest05 -right spawn changed, 1 stone moved
level3 -boxes changed
level08 removed

industrial01 -helmet on the right is now a chestplate, there is a heltet between jetpacks at the bottom, helmet cooldown reduced to 12.25, jetpacks moved further from the helmet
snow04 - middle doors are now metal
space06 - no boxes
space14 - changed spawns
bunker05 changes ---netgun spawner is now a shotgun spawner,pistol spawner is now a netgun spawner,shotgun spawner is now a pistol spawner, removed 2 boxes, removed bananas, floor in the room lifted 1 block up
Forest04 - 2 grenade spawners left over the shotgun on each side, right spawn moved down
Space11 – middle pistol cooldown increased to 17.50(left and right pistol cooldowns are 10 secs)
Space15 – added one more set of armor, cooldown increased to 15 secs, added spawndelay for a helmet
Bunker04 – added nade spawners instead of dueling pistol, added grey block for shooting through it
Forest02 – added nade spawners where nade were previously located, upper stones removed

Level06 – added nade spawners where nade were previously located(not there at the start of the round)
Office01 - added netgun spawners instead of dueling pistol, boxes removed,netguns at the bottom now have a spawndelay
Office07 – tables in the middle removed
Office10 – added nade spawners on top, in the middle instead of a nade now exists a mine, pistol is relocated to remove 50/50
Office15 – 3 boxes near revolver removed, pistols spread from the middle
Snow03 – added nade spawners on preexisting nades
Space10 – added nade spawners on preexisting nades
Space14 – added extra walls for nade throws
Space17* - removed

City05 – left netgun moved closer to the spring
Office04 – added jetpack and shotgun spawner (cooldown 20 secs)
Space01* - removed
Bunker03 – made a hole to prevent a camp spot(yoinked from qc)
Forest20 – added bazooka and nade spawner, added platforms for better movement
Industrial06 – oldpistol has a spawndelay of 25 secs , cooldown 7 secs, added scaffolding on the left
Level2 – left part of the map changed, right part symmetrical
Office16 –added nade spawners with cooldown 12 secs, grenade launcher has a spawndelay of 4.5 secs,armor cooldown in the middle is 10 secs, on the sides 6 secs
Forest19** - added, netgun has a spawndelay of 5 secs

Space18** - added, deathray removed from the start , has a spawndelay of 25 secs
Level8 – orange box is now blue
Snow01 – old pistol and dueling pistol swapped, added nade spawners
Office20 - orange box with shotgun is now a blue box with netgun
Bunker01 – removed clipping via fucking with group blocks and eventually adding saws in the walls because firefox and amorfniy denied any existence of walls
City11 – added spring on the left
Forest12 – branch on the tree is now shorter

Update: 26 Feb, 2021 @ 9:26am

Update: 25 Feb, 2021 @ 4:10pm

1.7 version
*forest10 - удален
bunker01 - убрана возможность клипаться в комнату с снайперкой.
city11 - добавлена пружина слева.
forest12 - ветка на середине укорочена.
office12 - убрана возможность клипаться в комнату с магбластером.
office16 - первый гранатомет спавнится быстрее(4.5 сек), после него таймер становиться 7 сек.
space18 - время спавна дезрея уменьшено вдвое.

Update: 23 Feb, 2021 @ 3:46am

join to holy ducks

Update: 23 Feb, 2021 @ 3:07am

changelog coming