Barotrauma
Improved Vanilla Uniforms - Pockets+Protection (v0.12)
Mostrando 1-10 de 17 aportaciones
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Actualización: 11 MAR 2021 a las 11:14 p. m.

- reverted Medic attire's pockets backfrom 6 to 4 slots and allows small items and syringes, not meds/chems-exclusive again

Actualización: 6 MAR 2021 a las 4:58 p. m.

- removed pockets to clown costume (sad honk noises), but can be put in toolboxes again.
- added item restrictions to uniforms (clothing,uniform)

Actualización: 4 MAR 2021 a las 9:22 a. m.

- rebalanced mech/engr protection.

Actualización: 4 MAR 2021 a las 9:10 a. m.

- Fixed mech/engr protection bonus related to their line of work (mech=laceration,engr=burn) I'm being too indecisive, argh~ >:3

Actualización: 4 MAR 2021 a las 8:51 a. m.

- REMOVED ALL SPRITE IMAGES IN MOD FOLDER (this mod now contains the xmls only as I learned how to path sprites with base game vanilla sprite images, to save memowy space :3)

Actualización: 4 MAR 2021 a las 6:50 a. m.

- AAAAAAAAAA I accidentally put 4 pockets to assistant clothes. Reverted back to 2 >:(

Actualización: 4 MAR 2021 a las 6:31 a. m.

- Re-updated just to be sure. sorry for the inconvenience but THIS IS FINAL!!! >:( this must be final, Im sleepy now
- Added ITA's expert gears (found in sub editor or spawn with bluejumpsuit3,orangejumpsuit3,doctorsuniform3)

Actualización: 4 MAR 2021 a las 5:56 a. m.

- Added ITA Expert gears (mechanic, engineer, medic). STILL UNIMPLEMENTED

Actualización: 4 MAR 2021 a las 4:36 a. m.

Actualización: 4 MAR 2021 a las 4:30 a. m.

- Changed Miners overall protection (bite,blunt,burn,laceration)