Barotrauma
Improved Vanilla Uniforms - Pockets+Protection (v0.12)
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Aggiornamento: 11 mar 2021, 23:14

- reverted Medic attire's pockets backfrom 6 to 4 slots and allows small items and syringes, not meds/chems-exclusive again

Aggiornamento: 6 mar 2021, 16:58

- removed pockets to clown costume (sad honk noises), but can be put in toolboxes again.
- added item restrictions to uniforms (clothing,uniform)

Aggiornamento: 4 mar 2021, 9:22

- rebalanced mech/engr protection.

Aggiornamento: 4 mar 2021, 9:10

- Fixed mech/engr protection bonus related to their line of work (mech=laceration,engr=burn) I'm being too indecisive, argh~ >:3

Aggiornamento: 4 mar 2021, 8:51

- REMOVED ALL SPRITE IMAGES IN MOD FOLDER (this mod now contains the xmls only as I learned how to path sprites with base game vanilla sprite images, to save memowy space :3)

Aggiornamento: 4 mar 2021, 6:50

- AAAAAAAAAA I accidentally put 4 pockets to assistant clothes. Reverted back to 2 >:(

Aggiornamento: 4 mar 2021, 6:31

- Re-updated just to be sure. sorry for the inconvenience but THIS IS FINAL!!! >:( this must be final, Im sleepy now
- Added ITA's expert gears (found in sub editor or spawn with bluejumpsuit3,orangejumpsuit3,doctorsuniform3)

Aggiornamento: 4 mar 2021, 5:56

- Added ITA Expert gears (mechanic, engineer, medic). STILL UNIMPLEMENTED

Aggiornamento: 4 mar 2021, 4:36

Aggiornamento: 4 mar 2021, 4:30

- Changed Miners overall protection (bite,blunt,burn,laceration)