Garry's Mod
gm_grasslab
Mostrando 1-5 de 5 aportaciones
Actualización: 3 MAR 2021 a las 14:34

Version 1.3.

Uploaded the correct .bsp file.

Actualización: 3 MAR 2021 a las 13:03

Version 1.3.

Fixes AI nodes, fixes cubemaps, and adds a couple more details including a "secret" hiding space in the warehouse.

Pre-Version 1.3 only had LDR cubemaps, so if your visual settings were above a certain level, you would not have cubemaps. Now anyone with any graphic level should be able to fully take advantage of reflections.

In order to play gm_grasslab, GMod will have to quickly build a nodegraph once upon loading the map for the first time. I have embedded the original gm_grasslab.ain file if you want to use it, although I believe it is the same as the one Source automatically builds for you.

Actualización: 24 FEB 2021 a las 12:26

Version 1.2.

Adds an icon for gm_grasslab to the "Start New Game" menu.

Actualización: 20 FEB 2021 a las 9:08

Version 1.1!

This update adds AI nodes and a moving train in the skybox. There are a couple other specific small lighting changes as well as a few behind the scenes issues that have been fixed.

Actualización: 14 FEB 2021 a las 17:18

Version 1.0.

Initial addon creation.