Garry's Mod

Garry's Mod

gm_grasslab
Viser 1–5 av 5 bidrag
Oppdatering: 3. mars 2021 @ 14.34

Version 1.3.

Uploaded the correct .bsp file.

Oppdatering: 3. mars 2021 @ 13.03

Version 1.3.

Fixes AI nodes, fixes cubemaps, and adds a couple more details including a "secret" hiding space in the warehouse.

Pre-Version 1.3 only had LDR cubemaps, so if your visual settings were above a certain level, you would not have cubemaps. Now anyone with any graphic level should be able to fully take advantage of reflections.

In order to play gm_grasslab, GMod will have to quickly build a nodegraph once upon loading the map for the first time. I have embedded the original gm_grasslab.ain file if you want to use it, although I believe it is the same as the one Source automatically builds for you.

Oppdatering: 24. feb. 2021 @ 12.26

Version 1.2.

Adds an icon for gm_grasslab to the "Start New Game" menu.

Oppdatering: 20. feb. 2021 @ 9.08

Version 1.1!

This update adds AI nodes and a moving train in the skybox. There are a couple other specific small lighting changes as well as a few behind the scenes issues that have been fixed.

Oppdatering: 14. feb. 2021 @ 17.18

Version 1.0.

Initial addon creation.