Stellaris
Ethics and Civics Alternative - Redux
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Aggiornamento: 10 ott 2021, 14:50

Fix missing condition on a galactic council resolution.
Update to latest Ariphaos fixes.

Aggiornamento: 4 ott 2021, 21:58

Implemented a fix for the master crafter civic not replacing Artisans with Artificers.
Ensured the Industrial district only grants housing to planets, not habitable structures.
Fixed a scripted trigger to check for the additional ethics in ECA.

Aggiornamento: 29 set 2021, 16:08

Didn't actually need to overwrite the whole on_actions file so reverted.

Aggiornamento: 29 set 2021, 6:29

Updated for 3.1.2

Aggiornamento: 28 set 2021, 6:26

Some tweaks to jobs moved over from Empire United.

Aggiornamento: 25 set 2021, 21:32

Fixed small oversight where Slaving Despots could select pleasure seekers civic.

Aggiornamento: 24 set 2021, 21:41

Initial 3.1.1 update pass complete.

Imported all code changes from the base game 3.1.1

Restructured some files given updated info on the modding wiki:

Ethics merged into a single file to remove a cause of no-name empires
Now overrides the entire on_actions file.
Now overrides entire ship sizes file.

UI Tweaks to in-game government view and factions view imported from Ethics Classic (still recommend using UI Overhaul Dynamic and its ECA patch instead though).

Aggiornamento: 17 ago 2021, 19:24

Allow for both slaver civics to produce Slaving Despot AI's

Aggiornamento: 15 giu 2021, 11:34

Added cultural_overhaul_redux_active global flag to allow other modders to check for this specifically rather than every Ethics and Civics variant and assume they work the same.

Aggiornamento: 10 giu 2021, 19:44

Divine Council should no longer block itself from being chosen.