Stellaris
Ethics and Civics Alternative - Redux
Affichage des entrées 31-40 sur 76
< 1  2  3  4  5  6 ... 8 >
Mis à jour le : 10 oct. 2021 à 14h50

Fix missing condition on a galactic council resolution.
Update to latest Ariphaos fixes.

Mis à jour le : 4 oct. 2021 à 21h58

Implemented a fix for the master crafter civic not replacing Artisans with Artificers.
Ensured the Industrial district only grants housing to planets, not habitable structures.
Fixed a scripted trigger to check for the additional ethics in ECA.

Mis à jour le : 29 sept. 2021 à 16h08

Didn't actually need to overwrite the whole on_actions file so reverted.

Mis à jour le : 29 sept. 2021 à 6h29

Updated for 3.1.2

Mis à jour le : 28 sept. 2021 à 6h26

Some tweaks to jobs moved over from Empire United.

Mis à jour le : 25 sept. 2021 à 21h32

Fixed small oversight where Slaving Despots could select pleasure seekers civic.

Mis à jour le : 24 sept. 2021 à 21h41

Initial 3.1.1 update pass complete.

Imported all code changes from the base game 3.1.1

Restructured some files given updated info on the modding wiki:

Ethics merged into a single file to remove a cause of no-name empires
Now overrides the entire on_actions file.
Now overrides entire ship sizes file.

UI Tweaks to in-game government view and factions view imported from Ethics Classic (still recommend using UI Overhaul Dynamic and its ECA patch instead though).

Mis à jour le : 17 aout 2021 à 19h24

Allow for both slaver civics to produce Slaving Despot AI's

Mis à jour le : 15 juin 2021 à 11h34

Added cultural_overhaul_redux_active global flag to allow other modders to check for this specifically rather than every Ethics and Civics variant and assume they work the same.

Mis à jour le : 10 juin 2021 à 19h44

Divine Council should no longer block itself from being chosen.