Garry's Mod

Garry's Mod

[Unsupported] GM+ v1.22: Player Interaction Overhaul
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Uppdatering: 19 mar, 2014 @ 18:20

Version 1.16

Removed a "not" that should not have been to fix Dynaview Stop.
Added Crosshair Dot (previously the Crosshair dot had no proper configuration name).
Changed Crosshair Ring to Crosshair Circle (i.e. circle-dot).
Changed Crosshair Reload to Crosshair Circle Reload (because that's what it is).
Added Crosshair Circle Magnitude.
Fixed standard crosshair not displaying when fully disabling GM+.
Misc small fixes and improvements.

Uppdatering: 19 mar, 2014 @ 15:36

Version 1.15

Updated Crowbar offset.
Updated Shotgun ironsights.
Fixed VM origin on stairs/slopes.
Removed some useless variables.
Improved type 2 diabeetus vehicle hit-ground detection (type 1 unchanged).

Uppdatering: 19 mar, 2014 @ 8:06

Version 1.14

Yet another fix for VM Dynamics. Should prevent errors if the player is holding a weapon without a viewmodel.

Uppdatering: 19 mar, 2014 @ 7:47

Version 1.13

Small fix to VM Dynamics.
Fully removed ugly hack.

Uppdatering: 19 mar, 2014 @ 7:43

Version 1.12

gmp_crosshair_reload_enabled actually does something now.
Removed an ugly hack I was using for debugging.

Uppdatering: 19 mar, 2014 @ 7:32

Version 1.11
Small changes to VM Dynamics and viewbob.
Modified how angles are handled a bit.
Stability tweaks.
Removed useless comments.
Removed redundant code.
Streamlined some portions of the code.
Added Crosshair Reload, a reload indicator attached to Crosshair Ring.

Uppdatering: 19 mar, 2014 @ 1:12

Version 1.1
VM Dynamics is now in a more finished state.
Full support for ViewModelFlip (lefty) viewmodels and SWeps.
Modified the viewbob algorithms, reduced bobbing when using SWep ironsights.
Many tweaks here and there.

Uppdatering: 17 mar, 2014 @ 22:51

Version 1.099
Continued work on VM Dynamics.
Added support for some broken viewmodels in the following weapon packs:

  • M9K
  • Doktor's SWEPs
  • Pablo's SWEPs
Tested and confirmed working for various other weapon packs.
Increased view bob intensity (but not as much as it was before).
Tweaked various values.
More fixes for ViewModelFlip (lefty) models.

Note: Currently incompatible with Customizable Weaponry, a fix will come soon.

Uppdatering: 17 mar, 2014 @ 9:49

Version 1.09
Completely rewrote VM Dynamics, now supports almost all viewmodels.
Removed gmp_dynaview_vmdynamics_disable_incompatible, because everything is compatible.
Small other fixes for ViewModelFlip (lefty) viewmodels.
Reduced view bob intensity.

Uppdatering: 16 mar, 2014 @ 19:20

Version 1.06
Fixed DSP sometimes not working like it should. (Probably.)
Small fixes in Dynaview.