Arma 3
Zeus Additions
Показані результати 31–40 із 47
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Оновлено: 15 лип. 2021 о 0:35

1.6.2.0
- Added hemtt support.
- Changed signature (due to thing above).
- Updated to support ZEN 1.11.0.
- Added "Add ACE Drag and Carry Options" module which allows any object apart units to be draggable and carriable.
- Added "Place Map Marker" module which allows easier placements of player markers (and markers from Metis Markers, e.g.).
- Added "Remote Control (Switch Unit)" module which switches the player with the selected AI unit (not the same as remote controlling!). Context menu option exists too (under ZEN's "Remote Control"). To return back to original unit, get to the pause menu by pressing ESCAPE.
- Added "Show Mission Object Counter" which tracks what you as a curator have placed in a mission, if enabled. Results are put into the RPT log.
- Added icons to modules.
- Added custom channel support for the "Change Channel Visibility" module and self option.
- Added self option to the module "Change TFAR Radio Range" module and upped limit to 50x (before 10x).
- Added "Spawn Ammo Box" options to both "Spawn Ammo Resupply for Unit" and "Spawn ACE Medical Resupply" modules.
- Added "Lightning" option to "Death stare" module.
- Added "Turn on pathing", "Name" and peaceful options to "Dog attack" module. Do not select any to be attacked side to make dog peaceful.
- Added "Import" and "Export" options to the "Loadout: Presets" module.
- Added "Debrief text" option to the "End mission with player modifier" module.
- Fixed "Prevent Vehicle from Exploding" module (it would didn't reset hull damage properly).
- Fixed "When tabbing out whilst having the snow script applied, it will lose the wind effect." issue with snow script.
- Reenabled and fixed snow script.
- Removed "Set player modifier at scenario end" module.
- JIP support for modules does not require for the mod to be on the server anymore. In fact, JIP modules are designed *not* to be on the server.
- General improvements.

Оновлено: 26 трав. 2021 о 10:38

- Added AI pathing enabling & disabling in context menu
- Fixed bug with context menu related to open medical menu

Оновлено: 9 трав. 2021 о 3:57

Version bump

Оновлено: 9 трав. 2021 о 3:55

- Added "Open Medical Menu" module + context menu action.
- Added option to put magazine resupply directly in an inventory.
- Added more options to mission end player modifier.
- FK Blacklist detection works now.
- Disabled snow script for now. It doesn't work anymore and I have to figure out why.
- General improvements.

Оновлено: 4 квіт. 2021 о 1:32

General improvements

Оновлено: 28 берез. 2021 о 5:19

- Added "Force delete object" module that should be able to force delete objects
- Added "Pause time" module that allows for a "pausing" of time. It sets time acceleration to 0.1 and revert time every 100s by 10s, making the time effective stand still.
- Added "Toggle Snow Script" module that makes snow fall.
- Improved Dog attack module
- General improvements

Оновлено: 15 берез. 2021 о 8:44

- Added module that can disable channels
- Added option to be able to leave unconscious remote controlled units when you press the ESCAPE key

Оновлено: 13 берез. 2021 о 7:36

TFAR range script updated

Оновлено: 13 берез. 2021 о 6:53

- Change loadout system to use preset. Allows you to store multiple presets now
- Work on the lock buildings module

Оновлено: 7 берез. 2021 о 5:53

Minor code improvements