XCOM 2
[WOTC] Iridar's Template Master - Core
Ergebnisse 1–10 von 30
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Update: 4. Feb. um 2:07

Minor code optimization.

Update: 8. Sep. 2024 um 5:13

Addendum to previous update x2

Update: 8. Sep. 2024 um 5:13

Addendum to previous update.

Update: 8. Sep. 2024 um 5:00

Added handling for X2GrenadeLauncherTemplate.

Update: 30. Apr. 2024 um 12:50

Sync version to make sure the soldier class alteration works as needed.

Update: 6. Aug. 2023 um 0:32

Added X2GremlinTemplate to the list of templates handled by this mod.

Update: 10. Juli 2023 um 2:15

Added a way to localize labels for markups of new stats.
Added class builder (potentially unstable, undocumented for now).
Alias tags now apply to RDLC array.

Update: 19. Aug. 2022 um 10:25

It is now possible to add a "NOT_" prefix to the DLC name in the RDLC array, and then the command will be executed only if that mod is NOT loaded.

Example:

+Edit_X2ItemTemplate = (RDLC = ("NOT_LW_SMGPack_WotC"), T = "SMG_T2", P = "CanBeBuilt", V = "false")

Update: 18. Aug. 2022 um 13:21

When using 'Calculate' operation, resource costs will no longer scale below 1. This will help single-build costs with Five Weapon Tier Overhaul to be more reasonable. Previously, adding more weapons into a tier could cause Alloy or Elerium costs to reduce to zero.

Update: 7. Mai 2021 um 5:52

Added WeaponCat and NoWeaponCat as valid CVs for ItemState CP.