Garry's Mod
Black Mesa Experimental Entities (Machinery)
131–140 из 229
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Обновление: 3 авг. 2021 г. в 12:15

-Trams will now refuse to operate when fully submerged into water
-TOW and cal.50 now receive physics damage
-TOW missiles and blasting charges can now be carried with +use
-Nerfed the HEV damage resistance slightly
-Reactor pump now deals damage when below it
-PCV charger now displays a half full battery when at half its capacity
-Fire extinguisher cases can now be damaged
-Fixed XEN healing pool missing texuture
-Decreased the ammount of sprites spawned by the XEN healing pool
-Due frequent radio track updates, musics are no longer stored in the sound addon

Обновление: 2 авг. 2021 г. в 16:51

-Added another track to the radio
-HEV can now be equipped by touching it

Обновление: 2 авг. 2021 г. в 14:50

-More music for the radio

Обновление: 2 авг. 2021 г. в 13:00

-Fixed the collision bounds of the cal.50
-Fixed missing texture of the shredder console screen
-Fixed missing lightwrap texture for the advert sign
-Added some notifications that tell you how some entites are used
-Added tram bridge
-HEV suit now plays additional equip sound

Обновление: 1 авг. 2021 г. в 17:42

-Added a radio
-Added a track switcher
-Added another light
-Added advert sign
-Some changes to the autorun lua to make clients download required files

Обновление: 31 июл. 2021 г. в 12:33

-Intercom can now transmit voicechat
-Decreased ConVar clamp ammount for TNuke and OxyDes

Обновление: 31 июл. 2021 г. в 6:39

-Added a mirror swep to deflect laser damage
-Laser beams of entities now emit physic force

Обновление: 28 июл. 2021 г. в 14:45

-Razorwire can now damage stuff with hp
-Decreased magnet pull force
-Wire entities will now refuse to spawn if WireLib isn't present

Обновление: 28 июл. 2021 г. в 12:23

-Added piston
-Added a couple of dynamic wire lights (might be expensive)
-Added Fire extinguisher case
-Added Razorwire
-Added a fridge for surviving blasts and nukes
-Added a large magnet

Обновление: 23 июл. 2021 г. в 14:12

-Security cameras now move
-Fixed loud beep when moving in security station or tactical map