XCOM 2
[WOTC] XSkin by Iridar
24件中 11-20 を表示
< 1  2  3 >
更新: 2021年9月1日 @ 15時13分

Added a "rescale weapon" slider to the Reskin Weapons screen.

更新: 2021年7月29日 @ 23時28分

Skins will now be correctly carried over when weapons are upgraded to the next tier.

This feature will work only with Highlander v1.22 or higher (currently BETA Highlander)

更新: 2021年5月29日 @ 15時13分

Added Korean translation by Zaoll.

更新: 2021年5月13日 @ 14時21分

Added Mod Config Menu support.

更新: 2021年2月8日 @ 0時04分

Additional minor optimization fix to the previous update #2.

更新: 2021年2月7日 @ 23時40分

Additional minor optimization fix to the previous update.

更新: 2021年2月7日 @ 22時39分

Removed Mod Class Overrides to UIArmory_LoadoutItem and UIArmory_WeaponUpgradeItem, with some optimization help from Xymanek and robojumper.

更新: 2021年1月16日 @ 15時33分

Moved XComEngine.ini out of its subfolder so that MCO conflicts get picked up by AML.

更新: 2021年1月8日 @ 10時09分

Fixed a bug where a weapon would not merge into the infinite weapon of the same type in your inventory if a skin was removed from it and the mod was configured to not rename weapons automatically, so you ended up with non-unique duplicates of the infinite weapon.

Disabled code that was supposed to automatically remove mod class override conflicts, as it doesn't work reliably.

Slightly optimized code for better UI performance. You will likely never notice this difference.

更新: 2021年1月6日 @ 6時02分

Fixed a buf where the UIArmory_LoadoutItem override was automatically disabling itself at all times.
Added an override for UIArmory_WeaponUpgradeItem.

Update the skin exclusion list with more weapons provided by SoloCross.