Garry's Mod

Garry's Mod

Labyrinth
Menampilkan11-20 dari 22 kiriman
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Pembaruan: 12 Mar 2014 @ 7:48pm

Fixed stuff

Pembaruan: 11 Mar 2014 @ 5:59pm

The maze looks nicer
Your character is partially transparent( usually ) to you when in third person
Teams can type to eachother in team chat
Looking at a player displays his ability
Shift no longer necessary to go fast
Hide now has a reappearance timer
Drachma multipliers for servers to tweak
Drachma coin props courtesy of PAL
Waiting Room Minigame for when one player is on the server
General tweaking and bug fixes

Pembaruan: 11 Mar 2014 @ 5:57pm

Fixed stuff

Pembaruan: 8 Mar 2014 @ 10:25am

Improved spectating
Switch ability for humans
Updated ability selector
NPCs ignore minotaurs
Server owners can change the time the rounds last
CScanners
Tweaks
Bug Fixes

Pembaruan: 7 Mar 2014 @ 9:49pm

Fixed stuff

Pembaruan: 7 Mar 2014 @ 8:47pm

Gates
crusher
Map Adjustments
Various tweaks
Bug fixes

Pembaruan: 4 Mar 2014 @ 9:14pm

Fixed stuff

Pembaruan: 4 Mar 2014 @ 9:09pm

Optimized Maze Generation
Added new player models
Changed ready timer
Tweaked mino hp
Gave maze more time to generate
Made chat team-dependent
Changed the mechanic of recall ability
General bug fixes

Pembaruan: 1 Mar 2014 @ 9:55pm

Added blood scent, other minor changes

Pembaruan: 1 Mar 2014 @ 9:25am

Fixed stuff