RimWorld

RimWorld

Vanilla Factions Expanded - Mechanoids
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Update: 24 Apr, 2021 @ 2:37pm

[Auto-generated text]: Update on 4/24/2021 10:36:52 PM.

Update: 5 Apr, 2021 @ 10:27am

[Auto-generated text]: Update on 4/5/2021 6:27:10 PM.

Update: 13 Mar, 2021 @ 7:45am

[Auto-generated text]: Update on 3/13/2021 3:44:51 PM.

Update: 13 Mar, 2021 @ 7:42am

Issues with new update.

Update: 13 Mar, 2021 @ 5:26am

Fixed the bug with Carpenter
Fixed the bug where mech ships didn't give a shit about mod options.

Update: 9 Mar, 2021 @ 8:31am

Update: Mechanoid ships landing on your map now have a warm-up period before they start riddling your base with artillery.

Update: 10 Feb, 2021 @ 2:12am

Ancient Carpenter now behaves like all mechanoids when in the cluster.

Update: 3 Feb, 2021 @ 3:11pm

[Auto-generated text]: Update on 2/3/2021 11:11:44 PM.

Update: 28 Jan, 2021 @ 10:56am

Update:
Mech ship auto mortar forced miss radius 8 -> 14
Mech ship auto mortar warmup 12 -> 24
Mech ship auto mortar Minimum range 18 -> 23

Mech ship inferno artillery forced miss radius 6 -> 15
Mech ship inferno artillery warmup 20 -> 36
Mech ship inferno artillery Minimum range 19 -> 23

Update: 26 Jan, 2021 @ 6:44am

[Auto-generated text]: Update on 1/26/2021 2:44:30 PM.