Avorion

Avorion

Salient Solutions - More Merchants
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Update: 13 Feb, 2021 @ 10:07am

Update: 10 Jan, 2021 @ 5:30pm

okay fixed the error in the file, we should be back in business

Update: 10 Jan, 2021 @ 5:07pm

forcing update and removing fix. conflict found with other mods.

Update: 9 Jan, 2021 @ 11:06am

There may be some issues out there due to version mismatch, so i'm enforcing updates here on out. I wont push an update more than once per week. Not a big deal for single player, but if you have a server out there you'll need to restart/update it.

This patch fixes the issue where if you install the mod on an old save, the station that you had already discovered wont have the new scripts.

Update: 4 Jan, 2021 @ 8:55am

added amount boxes to torpedo merchants

Update: 3 Jan, 2021 @ 12:29pm

tweaked the depot rarity, should be closer to description now.

Update: 31 Dec, 2020 @ 2:07pm

Turret factories can now dismantle turrets.

Update: 22 Dec, 2020 @ 4:45pm

added standard turret merchant to turret factory. added standard fighter merchant to fighter factory.

Update: 22 Dec, 2020 @ 2:18pm

Added torps and fighters to military outposts (must have 80k+ standing to access). Also, since it has high rarity items the prices have been upped by 50%.

Update: 20 Dec, 2020 @ 9:42am

Added a higher end turret merchant to the military outpost. Increased the founded cost of the military outpost to relfect this addition. You 'should' need a standing of over 80k to use this storefront.