Duck Game
Wires Plus
Показване на 1 — 10 от 13 постъпления
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Обновление: 16 февр. 2021 в 14:39

-Removed debugging message left in on accident

Обновление: 16 февр. 2021 в 14:32

-Timer hand sprite will now display properly

Обновление: 31 ян. 2021 в 20:34

-Fixed wireBeam/vertical wireBeam hitboxes

Обновление: 28 ян. 2021 в 15:53

-Fixed bug where wireBeam wasn't sending signals through the left side

Обновление: 28 ян. 2021 в 15:27

-Improve block actuator (physicsObjects on top of actuated blocks will no longer float)

Обновление: 13 ян. 2021 в 12:55

-Optimized transmitter/receiver and they now have unlimited range

Обновление: 10 ян. 2021 в 14:37

-Added multicasting to transmitter (setting the channel to "multicast" will have the transmitter send out to all receivers, ignoring their channel)

-Hovering over transmitter/receiver will now display its channel

Обновление: 19 дек. 2020 в 22:39

final touches

Обновление: 19 дек. 2020 в 22:25

updated screenshot

Обновление: 19 дек. 2020 в 22:22

Added isOnlineCapable bagged property