Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Gunsmith Offensive Attachments
Showing 41-50 of 342 entries
< 1 ... 3  4  5  6  7 ... 35 >
Update: 20 Jul, 2021 @ 4:23pm

07-21-2021 A.D.:
1.) Buffed the Deathdealer Rounds damage multipliers from 10.0 to 20.0.
2.) Buffed the Big Bang Sniper Rounds damage multipliers from 15.0 to 20.0.
3.) Changed the recoil, penetration, and range multipliers of the Big Bang Sniper Rounds from 15.0 to 20.0.
4.) Changed the Blast Damage of the Big Bang Sniper Rounds and the Hyperion Slugs from 400 to 1000.
5.) Buffed the damage multipliers of the Hardheaded Slugs and Hyperion Slugs from 5.0 to 20.0.
6.) Added (Enhanced) Versions of the M870 Sawed-Off Stock, the Nova Pistol Grip, and the Nove Sport Stock.
7.) Polished up the code for the already existing Enhanced Stocks.

Update: 16 Jul, 2021 @ 10:26pm

07-17-2021 A.D.:
1.) Updated the Ranger Laser to have a Mult_Range value of 4.0 instead of 2.0.
2.) Updated the tacticals to all have speed multiplier values of 2.0.

Update: 15 Jul, 2021 @ 8:19pm

07-16-2021 A.D.:
1.) Whoops, accidentally uploaded my Black Ops Extras here instead. Fixed it back to the actual Gunsmith Offensive Attachments.

Update: 15 Jul, 2021 @ 7:47pm

07-16-2021 A.D.:
1.) Updated the Mult_RPM values of the Omni-Perks and the Improved Rapid Fires from 1.5 to 1.25.
2.) Updated the Mult_ReloadTime value of the Improved Rapid Fire (X2) from 0.875 to 0.75.
3.) Updated the 200-Round Thompson Drum Magazine to have both the regular PAP and Upgraded PAP give it a 400-round capacity instead of the regular PAP giving it only a 300-round capacity.

Update: 15 Jul, 2021 @ 1:16am

07-15-2021 A.D.:
1.) Updated the DrawTime and HolsterTime values of the Perks.

Update: 14 Jul, 2021 @ 7:23pm

07-15-2021 A.D.:
1.) Updated the names of some of the Base Elite Barrels.

Update: 13 Jul, 2021 @ 5:12am

07-13-2021 A.D.:
1.) I forgot to make the 7N33 conversion of the Negev NG7 switch ammo type from "ar2" to "SniperPenetratedRound". Fixed it.

Update: 12 Jul, 2021 @ 11:06pm

07-13-2021 A.D.:
1.) Accidentally made the SCAR's 0.338 Lapua Magnum conversions do 122%+ Close-Range Damage (Mult_Damage value was 2.22) instead of just 120% (Mult_Damage value of 2.2). Fixed it now.

Update: 12 Jul, 2021 @ 11:00pm

Update: 12 Jul, 2021 @ 10:54pm

07-13-2021 A.D.:
1.) Nerfed the Mult_RPM value of the .338 Lapua Magnum SCAR conversions from 0.7 to 0.35.
2.) Greatly increased the Mult_Range value of the .338 Lapua Magnum SCAR conversions from 2.5 to 5.0.
3.) Added a FiremodeOverride value of 100 to the .338 Lapua Magnum SCAR conversions.