Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Gunsmith Offensive Attachments
Showing 151-160 of 342 entries
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Update: 29 Jan, 2021 @ 12:45am

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Old School Rounds now have really high velocity values to mimic hitscan behaviour of classic FPS games like Wolfenstein, Doom, Quake, Duke Nukem, Shadow Warrior, and Blood.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

01-26-2021 A.D.:
Removed the full-auto from the AR-15 barrel options. They are now 3-Round Burst guns.
Nerfed the muzzle velocity of the .50 Beowulf and 12.7mm ShAK conversions for any of the compatible guns.
Sped up the sighting speed of the Laser Beamer and Instinct Laser.
Increased the draw speed and holster speed of the Maximum Action Hero Perk.

01-27-2021 A.D.:
Made the AR-15 Base Elite barrel have full-auto again. The rest are still the same as before.
Reduced the sighting speed penalties of the different ammo types.

01-28-2021 A.D.:
I just realized the Laser Beamer was *SLOWER* than the Instinct Laser due to a coding mistake. Fixed it now.

01-29-2021 A.D.:
Revamped the fire mode changes to the FAL, G3, and SCAR.
Added .50 Beowulf chambering to the SCAR.
Shotgun barrels (M1014, M870, Mag-7, and Nova) now increase RPM and Cycle Time.

Update: 28 Jan, 2021 @ 3:33am

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Old School Rounds now have really high velocity values to mimic hitscan behaviour of classic FPS games like Wolfenstein, Doom, Quake, Duke Nukem, Shadow Warrior, and Blood.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

01-26-2021 A.D.:
Removed the full-auto from the AR-15 barrel options. They are now 3-Round Burst guns.
Nerfed the muzzle velocity of the .50 Beowulf and 12.7mm ShAK conversions for any of the compatible guns.
Sped up the sighting speed of the Laser Beamer and Instinct Laser.
Increased the draw speed and holster speed of the Maximum Action Hero Perk.

01-27-2021 A.D.:
Made the AR-15 Base Elite barrel have full-auto again. The rest are still the same as before.
Reduced the sighting speed penalties of the different ammo types.

01-28-2021 A.D.:
I just realized the Laser Beamer was *SLOWER* than the Instinct Laser due to a coding mistake. Fixed it now.

Update: 27 Jan, 2021 @ 1:10am

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Old School Rounds now have really high velocity values to mimic hitscan behaviour of classic FPS games like Wolfenstein, Doom, Quake, Duke Nukem, Shadow Warrior, and Blood.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

01-26-2021 A.D.:
Removed the full-auto from the AR-15 barrel options. They are now 3-Round Burst guns.
Nerfed the muzzle velocity of the .50 Beowulf and 12.7mm ShAK conversions for any of the compatible guns.
Sped up the sighting speed of the Laser Beamer and Instinct Laser.
Increased the draw speed and holster speed of the Maximum Action Hero Perk.

01-27-2021 A.D.:
Made the AR-15 Base Elite barrel have full-auto again. The rest are still the same as before.
Reduced the sighting speed penalties of the different ammo types.

Update: 25 Jan, 2021 @ 11:42pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Old School Rounds now have really high velocity values to mimic hitscan behaviour of classic FPS games like Wolfenstein, Doom, Quake, Duke Nukem, Shadow Warrior, and Blood.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

01-26-2021 A.D.:
Removed the full-auto from the AR-15 barrel options. They are now 3-Round Burst guns.
Nerfed the muzzle velocity of the .50 Beowulf and 12.7mm ShAK conversions for any of the compatible guns.
Sped up the sighting speed of the Laser Beamer and Instinct Laser.
Increased the draw speed and holster speed of the Maximum Action Hero Perk.

Update: 23 Jan, 2021 @ 4:49pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Old School Rounds now have really high velocity values to mimic hitscan behaviour of classic FPS games like Wolfenstein, Doom, Quake, Duke Nukem, Shadow Warrior, and Blood.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

Update: 23 Jan, 2021 @ 4:45pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

01-24-2021 A.D.:
Made the Old School Perk have the fastest draw and holster times out of the three perks. Quick weapon switching is what I'm planning with this perk.
Varied the kinds of bursts between weapons. Some will have 3-Round Bursts, others will remain at 2-Round Bursts, and the two MGs (M249 and Negev) still have the 5-Round Bursts.

Update: 19 Jan, 2021 @ 10:30pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.
Balanced out all the .50-caliber conversions (.50 Beowulf and 12.7mm ShAK) to have reduced range and higher recoil and volume.
Rebalanced the rest of the standard ammo types for the weapons.

Update: 19 Jan, 2021 @ 4:42pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

01-20-2021 A.D.:
Re-added the 12.7x55mm ShAK conversion to the Negev. Currently trying to balance it out to prevent things from getting too trivial.

Update: 18 Jan, 2021 @ 12:43am

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.

01-18-2021 A.D.:
Removed some mods as some were redundant such as the .300 BLK mags (the 100-round magazine, one) to reduce file size.
Reduced the handling characteristics of the Instinct Laser and the Laser Beamer to prevent the crazy shaking when the ADS speed goes below 100ms.

Update: 15 Jan, 2021 @ 6:08pm

01-12-2021 A.D.:
Went a little overboard and made elite versions of the barrels of all available GSO weapons, including the FN FAL and the S&W M29.

I'm a bit crazy like that.

01-13-2021 A.D.:
Changed the model of the lasers from Surefire to PEQs because PEQs look cooler IMO.

01-14-2021 A.D.:
Had to tweak the attributes of some calibers to balance things out more.
Also had to tweak the audio changes with the Sneaky-Beakie Suppressor as automatic guns would sound too silent until they stop shooting.
Accidentally made the Instinct Laser have better handling than the Laser Beamer. Was able to fix it.

01-15-2021 A.D.:
Added centered versions of Maximum Action Hero and Versatile. Been playing a lot of Classic Doom lately. Credits to the guys working on the Kerkas Weapon Additions for ArcCW.

01-16-2021 A.D.:
Removed the centered versions of Maximum Action Hero and Versatile.
Added the Old-School Style Perk.
Sped up the handling of the Instinct Laser and Laser Beamer.