Arma 3
Cold War Rearmed III
39 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3  4 >
Güncelleme: 2 Mar @ 8:58

ADDED : Olive drab variant of PASGT vests added (Thanks Drofseh)
ADDED : Riflemen (Backpack) and Radio Operators to the Rebel faction
FIXED : Civilian An-12 is now in the correct faction
FIXED : M163 damage/destruct textures were not working
FIXED : US LAW gunner was carrying Stinger backpack
FIXED : XR-47/74 rifles can now use all CUP and A3 magazines

Güncelleme: 28 Şub 2024 @ 14:40

FIXED : Shadow LOD on a couple of US uniforms
CHNGD : Correct UI picture for the PT-76B

Güncelleme: 17 Oca 2024 @ 8:39

FIXED : The capacity of the ammunition boxes was too small, so that not all of the added weapons were actually included
ADDED : Backpacks to all military wheeled and tracked vehicles
ADDED : Ural MedEvac for the Rebels (East)
ADDED : V3S MedEvac for the Rebels (West)

Güncelleme: 16 Ara 2023 @ 10:16

ADDED : Ammo store check to T-55 variants by Lambda.Tiger
ADDED : T-55 ammunition fixes by Lambda.Tiger
FIXED : Some custom weapons were not available in Zeus/Arsenal

Güncelleme: 23 Kas 2023 @ 10:14

FIXED : Scope error messages with some headgear items

Güncelleme: 5 Kas 2023 @ 4:00

Minor bug fixes and optimizations

Güncelleme: 8 May 2023 @ 14:24

ADDED : Editor placeable Scud missile (not perfect yet)
CHNGD : Increased nuke to 10 kilotons. It's still a small explosion just looks better.
CHNGD : Removed additional pointless proxies added to PT-76
FIXED : Attempt to fix Zeus problems with Rebel units
FIXED : Bug with low LOD MiG-23/27 variable wings

Güncelleme: 19 Oca 2023 @ 5:47

FIXED : Removed a key which shouldn't be there after all - sorry!

Güncelleme: 10 Oca 2023 @ 11:18

ADDED : Grave cross for Viktor Troska
ADDED : Heavy Machine Gunners
CHNGD : Soviet uniforms have khaki field insignia by default (Battlefield is no parade ground)

Güncelleme: 27 Ara 2022 @ 7:49

FIXED : Wrong classname for Automatic Rifleman (M16)