Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Uppdatering: 31 aug @ 17:30

Uppdatering: 24 aug @ 7:08

Uppdatering: 3 aug @ 18:01

- Updated and fixed the energon and dark energon dependency traits to now include energon/dark energon pop category upkeep as intended.

Uppdatering: 22 jun @ 18:47

- Fixed the planetary decision that allows Insecticons to colonize worlds.


Uppdatering: 16 jun @ 16:16

Uppdatering: 15 jun @ 10:25

Uppdatering: 14 jun @ 15:08

- Integrated the Adaptive Frame robotic trait into the Cybertronian/Insecticon core traits (Cybertronian, Downsized, and TransTech).

- Fixed an issue that prevented Energon/Dark Energon Mines from spawning at the start of a game when selecting their respective traits (You may notice an overflow of duplicate buildings at the start of the game. Those buildings will disappear after a month in-game).

- Updated some starting buildings to prevent resource deficits at the start of the game.

- Updated some Cybertronian deposits.


Plans:

- Finding a way to update the Energon/Dark Energon dependence traits to fit 4.0's changes to pops.

Uppdatering: 8 jun @ 11:26

Uppdatering: 7 jun @ 17:32

Uppdatering: 2 jun @ 12:36