Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Validation
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Update: 30 Jun @ 10:14am

- Add ignore list so it doesn't try and evaluate modules which may solve simultaneously.
- Change letters for 5 left/right to match that of the original manual (pre-asterisk).
- Set the Mod Config ID to "ValidationNeedy" and not "0".

Update: 3 Sep, 2023 @ 7:32am

Needy no longer strikes while deactivated if the module has activated at least once. Thank you, Citizen!

Update: 1 Jun, 2023 @ 11:57am

Mod ID has now passed Validation. Thank you for your cooperation.

Update: 20 Aug, 2022 @ 10:41am

Number 5, Right Lit now actually accepts "B".

Update: 17 Aug, 2022 @ 2:20pm

Number 5, Left On, Right Off no longer has two "H"s in it.

Update: 10 Apr, 2022 @ 9:58pm

Major Update!

The long pending Twitch Plays support!



It also calls you a noodle again sometimes.

Update: 24 Dec, 2020 @ 2:40pm

Z-Fighting is no more.

This update was completed while in transit to a space station that was 450,000 Light seconds away from the nearest star.

Update: 28 Nov, 2020 @ 6:29pm

Manual Challenge Completed, Logging is now a lot more helpful if the module does still happen to bug out. Logging should also not break the module as that is not intended.

Update: 25 Nov, 2020 @ 10:09am

Debug.LogFormat is a foul beast that I will tame one day. Today is not that day. Hint Debug Message removed.

Update: 25 Nov, 2020 @ 8:58am

Sleep is just a coma without the commitment...Oh, removed some logic from the strike method that I used. Hoping that it no longer with-holds strikes randomly.