Arma 3
Fuhrizen's TRIAGE
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Update: 22 Apr, 2023 @ 2:00am

- Prevent TRIAGE Paitents from waking up again using ACE EH's.

Update: 15 Apr, 2023 @ 3:03am

Update: 15 Apr, 2023 @ 2:31am

Update: 15 Apr, 2023 @ 1:58am

-Trial fix for player triage not working on Dedicated enviroments.

Update: 19 Mar, 2023 @ 11:03am

- Added Support for Handling units post Triage (Ftriage_fnc_triageTrigger)
- Composition template for trigger uploaded.
- Reworked Event System for additional KAT events.
- Fixed a bug where Occlusion and Obstruction events not properly being called.

Update: 18 Mar, 2023 @ 8:18pm

Revisionary Update.

- Resolved bug allowing a unit to be Triaged as a T1 after dying from a T1 state.
- Potential solution in respawning players being triaged and their body not being removed.
- New event system for handling a variety of new conditions whilst downed.
- Added KAT airway support to T1 paitents.
- Units will now always enter a T1 state before being recognized as T4.
- Revision to unit Identity, the units side should now be more accurately tracked and in the case of network information loss should remain more consistent.
- Fixed civilian ace commands beign available for Triaged paitents.
- Decreased the the chances of an event however have significantly boosted the frequency of events.

Feedback is welcome in the comments.

Update: 30 Jan, 2021 @ 9:27am

Update: 2 Dec, 2020 @ 1:17pm

Update: 2 Dec, 2020 @ 9:08am

Sign Updated

Update: 17 Nov, 2020 @ 4:51pm

Signed Key added