Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 71-80 of 239 entries
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Update: 9 Aug, 2023 @ 5:21am

- Naval battles autoresolve balanced.
- Some units equipment changed.
- Standard bearer animation fixed.

Update: 8 Aug, 2023 @ 7:38am

- Some minor fixes.

Update: 7 Aug, 2023 @ 3:05pm

- Fixed weird random crashes after end turn and when press diplomacy button.
- Now small towns battles actually start in towns.

Update: 2 Aug, 2023 @ 3:20pm

- Fixed crash at battle with Great Holy Cross.

Update: 2 Aug, 2023 @ 12:16pm

- Fixed 99% of game crashes at AI factions turn (thanks @Bokbg).
- Added 2 unique units: Holy Cross (for Papacy) and Great Holy Cross (for Kingdom of Jerusalem).
- Added Order of the Holy Sepulchre unit for Kingdom of Jerusalem.
- Reduced flanking morale penalty a bit.
- Added stone resource for Lyon and Scutari cities.
- Some other minor fixes.

Update: 27 Jul, 2023 @ 12:52pm

- Added 5 new units to Iberian roster: Consiliar Sword Militia, Consiliar Spear Militia, Iberian Light Archers, Lancers, Iberian Heavy Cavalry.
- Most units of Leon & Castile reskinned.
- Fixed bug with raiders AI agents' T pose (need start new campaign).
- Added new dilemmas: Shaman's prediction, Cluniac reform, Cathars, Norman squad.
- Added new event: Military failures. Triggers when player's party general lost several battles and leads to political indfluense loss.

Update: 21 Jul, 2023 @ 6:10am

- Improved Med 2 diplomacy script: fixed bugs, added tooltips and radius for AI to negotiate with other factions.
- Equipment system balanced for more production and caravans usage.
- Fixed bug when AI units could run out of the gates in sieges.
- Add new dilemmas: Loyalty to Caliph, Saracen squad, Berber squad, Nomads, Donation to Patriarch, Commercial concessions.
- Fixed bug with inability to build 4th slot in Bourges.
- Long bowmen now can't fire over the walls as all other ranged units.

Update: 17 Jul, 2023 @ 2:11pm

- Improved recruitment for Nordic and Balkan factions.
- Returned payments to improve diplomatic relations.
- Caravans now can be recruited in all settlements.
- Fixed bug when units could not go through the gates in some cities.
- Added new Jizya tax dilemma event for Muslims.
- Made some small improvements in dilemmas.

Update: 12 Jul, 2023 @ 1:47pm

- Added new events: level of religiosity for Catholics and defence from assassins.
- Melee weapon damage decreased on 15%.
- Removed abilty to produce medium armor in capital while import leather resource.
- Iron resource towns lvl 1 produce only heavy armor now.
- Banditry reduction values from buildings increased on 50%.
- Barracks now reduce banditry in province.
- Some other minor changes.

Update: 9 Jul, 2023 @ 9:43am

- Added more event dilemmas with cities demand.
- Horse archers arrows damage increased.
- Fixed bug with siege artillery stuck in the wall.
- Changed resources for several cities.
- Fixed issue in diplomacy when AI could randomly agree for peace treaty.
- Added garrisons when you conquer Constantinople or Cairo.