Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 181-190 of 239 entries
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Update: 22 Dec, 2021 @ 9:23am

- Five cities on the map changed location (first time in R2): Constantinople, Braga, Venice, Krakow and Sis.
- Cilician Principality made playable.
- Added Duchy of Moravia on the map.

Update: 18 Dec, 2021 @ 2:07am

- Charge increase on 20% for light and medium cav units.
- Mass increase on 20% for light and medium horses.
- Missle cav units charge increased on 200-300%.
- Made secure loyalty only for party leaders and increase cost of gather support.

Update: 12 Dec, 2021 @ 10:18am

- Added walls to Larissa.
- Fixed knights close combat animation.

Update: 10 Dec, 2021 @ 10:38am

- Add some effects to Byzantine technologies.
- Nerfed armored archers a bit.

Update: 9 Dec, 2021 @ 2:35am

- Less nerfed "technology taxes".
- Other minor fixes.

Update: 7 Dec, 2021 @ 1:23pm

- Resize the naffatun units to make them less OP.
- Other minor fixes.

Update: 7 Dec, 2021 @ 2:15am

- Added horse archer units to the Bulgarian roster for custom battles.
- Some skill fixes.

Update: 6 Dec, 2021 @ 1:11pm

- General ranks renamed and balanced.

Update: 6 Dec, 2021 @ 4:44am

- Added the limit of some units in custom battles.
- Change some taxes in the campaign.
- Change icons for 2 edicts.

Update: 1 Dec, 2021 @ 3:44am

- Buffed Almoravids and nerfed Kingdom of Leon and Kingfom of Georgia.
- Other minor fixes.