Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
240件中 81-90 を表示
< 1 ... 7  8  9  10  11 ... 24 >
更新:2023年7月9日 @ 9時43分

- Added more event dilemmas with cities demand.
- Horse archers arrows damage increased.
- Fixed bug with siege artillery stuck in the wall.
- Changed resources for several cities.
- Fixed issue in diplomacy when AI could randomly agree for peace treaty.
- Added garrisons when you conquer Constantinople or Cairo.

更新:2023年7月4日 @ 15時29分

- Added season effects to all provinces.
- Victory points removed from siege battles.
- Some minor fixes to campaign AI.

更新:2023年7月3日 @ 13時51分

- Added war assistance dilemmas for Papacy (at war with HRE, Pisa, Venice and Apulia).
- Added cities in Italy for Byzantium to conquer to start Crusade against them.
- Now Catholic AI factions make peace when Papal crusade starts (thanks @Bokbg for script).
- Any faction at war with Papacy will get negative relations with Catholic factions.
- AI now will be more agressive in campaign with its armies.
- AI should recruit and use war fleet more often.
- Spears weapon damage increased.

更新:2023年6月30日 @ 13時49分

- Made Papacy playable.
- Added unique Crusade choice mechanics for Papacy. Now you can send Catholics armies against 6 major Pope's rivals like Byzantium, Kiev, Pagans and Muslims.
- Added 2 new units to Papacy: Cardinal's Bodyguard, Papal Sergeants.
- Added "Crusade against Byzantium" event when Byz conquers Croatia.
- Fixed no gear take at AI turn after load save before battle and after manual battle.

更新:2023年6月27日 @ 7時15分

- Pirates nerfed.
- Ai will use agents more often.
- Some other minor fixes.

更新:2023年6月13日 @ 6時36分

- Fixed game crash when you capture Jerusalem by Muslim faction.
- Fixed port city battle where u could not go through the gates.
- Ballistas removed from game as unhistorical.

更新:2023年6月11日 @ 16時46分

- Fixed gear for navy: now it is taken from region storage.
- Removed heavy armor production in capital when import iron.
- Now u can recruit naval units only at port.

更新:2023年6月2日 @ 7時32分

- Now you can recruit only in area around the city (thanks @Wolf Of Iberia for script).
- Added 2 new units to Bulgaria: Bolyars and Voevod's guard.
- Some minor fixes.

更新:2023年5月24日 @ 15時06分

- Now u get all equipment after disband caravan units.
- Caravan units could be recruited only in city.
- "Horses found" event chances decreased, but now it adds 2 horses intead of 1.

更新:2023年5月23日 @ 8時29分

- Diplomatic limitations now work for AI as well.