Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Viser 51-60 af 239 forekomster
< 1 ... 4  5  6  7  8 ... 24 >
Opdatering: 28. nov. 2023 kl. 10:38

- Fixed equipment UI bug with random movement of box icon (thanks @Trasibulos80/ crepax80).
- Fixed crash when AI faction liberate barbarian city.
- AI will not use faction leaders as admirals 99% of time (thanks @Bokbg for script).
- Added more details to barbarian cities and castles on campaign map: mills, carts, wells, towers, houses etc.
- Added new event "General's demands", when other party general becomes famous.
- There should be less children in new campaigns.

Opdatering: 15. nov. 2023 kl. 14:41

- Added destroyed models for trebuchets.
- Nerfed units exp gain by agents and generals abilities.
- Some other minor changes.

Opdatering: 13. nov. 2023 kl. 13:07

- Added unique heavy trebuchet model which replace giant ballista.
- Fixed bug when AI of Roman Empire almost not recruited units (thanks @Bokbg for script).
- Recruitment overall improved for AI factions.
- Byzantine and Crusaders units' banners made bigger.
- Some minor bugs fixed.

Opdatering: 8. nov. 2023 kl. 10:09

- Added unique trebuchet model which replace heavy onager.
- Some OP agent abilities effects reduced.
- Raze option was removed cause it destroys unique cities added.
- Now general's unit morale depends of his zeal level.
- African artillery could be recruited worldwide now.
- Fixed missing garrisons for trade cities of some factions.
- Aqueducts removed from battle maps.
- Reverted Basra unwalled battle map (cause of some bugs).
- Added elephants to Ghurids and Ghaznavids.

Opdatering: 23. okt. 2023 kl. 14:01

- Replaced small buildings at Roman cities to more medieval variants.
- Added new Roman church to battle maps.
- Fixed bugs with some buildings in the air at battle maps.

Opdatering: 21. okt. 2023 kl. 15:59

- Replaced all Babylon style buildings to Eastern Medieval buildings at battle maps.
- Dilemmas will trigger more often now.
- Increased dignitaries number per Imperium level and movement range.
- Some battle maps fixed.
- Autoresolve balanced for player.

Opdatering: 20. okt. 2023 kl. 6:09

- Now AI garrsions don't randomly dissapear at the campaign beginning.
- Units auto disband now only at 5% unit's health left.
- Added Dome of the Rock mosque model to Jerusalem battle map.
- Added new churches and tower models to western cities.
- Horses reproduction chances decreased.
- Some other minor fixes.

Opdatering: 11. okt. 2023 kl. 14:42

- Some minor fixes.

Opdatering: 10. okt. 2023 kl. 14:59

- Added walls to 4 more cities: Aden, El Qoseir, Basra, Velsen.
- Added script to reduce armies movement first turn (thanks @Bokbg)

Opdatering: 6. okt. 2023 kl. 12:28

- Added walls to 8 more cities: Genua, Venice, Smyrna, Varna, Tripolis, Mecca, Rethra, Oleshye. Need start new campaign.