Space Engineers

Space Engineers

Satreus
Viser 11–18 av 18 bidrag
< 1  >
Oppdatering: 29. okt. 2020 @ 4.03

-Fixed a graphics glitch with the red ground ground
-Fixed red ground creeping up on slopes
-Prevented sand voxel from appearing on high slopes

Oppdatering: 28. okt. 2020 @ 4.31

-Still felt like weather is too rare -> made it ~twice as common (hope this does is)
-Changed a texture for the red flats: makes em look a bit nicer and should fix a graphics glitch with ao
-Increased density of bushes

Oppdatering: 26. okt. 2020 @ 7.17

-changed weather slightly:
-> more sandstorms in deep desert
-> less in more northern areas

-fixed another bug with the weather (prevented weather from spawning on plateaus)
-added another cloud layer from space for increased sexyness

Oppdatering: 26. okt. 2020 @ 4.16

Figured out what was wrong with the weather:
-confused material type with material name and only got one right by accident
-now weather should work everywhere

Oppdatering: 26. okt. 2020 @ 1.42

Weird game bug caused tiny spots with voxels I never even defined in the file
->fixed that by slightly changing the biome map
-Also weather now slightly more common?

Oppdatering: 25. okt. 2020 @ 14.58

v1.01:
-decreased surface layer depth in some regions
-increased surface layer depth of red flats to 10 m
-added 3m ice sheet beneath red flats

Oppdatering: 24. okt. 2020 @ 10.16

Messed up a setting for oxygen levels

Oppdatering: 24. okt. 2020 @ 9.52