Rivals of Aether

Rivals of Aether

Reimu Hakurei
Showing 31-40 of 53 entries
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Update: 20 Feb, 2021 @ 11:22pm

- Fixed even more jank with Yin-Yang Orb interacting with G&W's bucket

- Changed DTilt multihit angle to 90

Update: 13 Feb, 2021 @ 5:51pm

- Hotfix for NSpec duplicating itself forever with G&W bucket for some reason

Update: 13 Feb, 2021 @ 5:02pm

v2.8

NSpecial: Yin-Yang Orb

- Can no longer be absorbed by Game and Watch's bucket.

FSpecial: Youkai Buster

- Will now stall progressively less the more it is used in the air.

DTilt

- Removed Angle Flipper 4.

Update: 29 Jan, 2021 @ 6:34pm

v2.7

FStrong
- Increased hit lockout on the weak hitboxes (10 -> 20)

- Increased hit lockout on the strong hitbox (15 -> 25)

UStrong
- Increased hit lockout on the late hitbox (10 -> 20)

- Increased hit lockout on the clean hitbox (15 -> 25)

DStrong
- Increased hit lockout on the late paper whip hitboxes (15 -> 25)

- Increased hit lockout on the clean paper whip hitboxes (15 -> 25)

- Increased hit lockout on the center hitbox (15 -> 25)

DTilt
- Multihit BKB increased (2 -> 8)

- Multihit KBS increased (0 -> 0.4)

- Multihit Extra Hitpause increased (0 -> 6)

NSpecial (Yin-Yang Orb)

- The orb will now break upon death

Update: 23 Jan, 2021 @ 6:48pm

- Accidentally pushed the new Update three times, ignore this.

- Yes, I am very professional.

Update: 23 Jan, 2021 @ 6:47pm

v2.6

Update: 23 Jan, 2021 @ 6:46pm

v2.6

USpecial: Flight

- There is now a small 10 frame delay before you are able to cancel out of the move

FSpecial: Youkai Buster

- Increased the speed of the projectiles upon a successful parry

UStrong

+ Increased hit lockout (10 -> 15)

FStrong

+ Increased hit lockout (10 -> 15)

DStrong

+ Increased hit lockout (10 -> 15)

UAir

+ Increased hit lockout (4 -> 10)

Update: 19 Jan, 2021 @ 8:55am

v2.5

- Fixed MunoPhone patch notes. That's it.
- Also forgot to mention this several updates ago, Ofuda don't destroy Kragg rock anymore

Update: 18 Jan, 2021 @ 4:51pm

v2.5

DStrong
- BKB Increased (7.5 -> 8.0)
- KBS Decreased (1.2 -> 1.0)
- Hitpause Scaling Increased (0.7 -> 0.8)
- Middle hit angle changed (270 -> 90)

NSpecial: Yin-Yang Orb
- Duplex Barrier has been removed. Dont worry, camera desyncs should be fixed now. Yay!

FSpecial: Youkai Buster
- REWORK! Now charge-based. Not charging the move now fires 3 slower projectiles, and charging throws 5 much faster projectiles.
- Projectile lifetime decreased (65f -> 50f)

DSpecial: Dragon-Slaying Seal
- Total number of active seals decreased (3 -> 1)

Update: 22 Dec, 2020 @ 6:40am

General)

- Tiny patch so I'm not going to bother separating everything.

- Edited the outlines on DStrong and Duplex Barrier to hopefully be more aesthetically appealing while not clashing with stage backgrounds.