Left 4 Dead 2
Aisling's Full Population Mix (Retired)
Mostrando 21-30 de 30 aportaciones
< 1  2  >
Actualización: 24 OCT 2020 a las 8:37 p. m.

-Fixed Ceda commons appearing as ERROR for BusStation population.

Actualización: 22 OCT 2020 a las 1:36 a. m.

-Slightly increased the spawn rate of police, military, and riot infected on "The Parish".
-L4D2 riot infected on French Quarter of "The Parish" have been switched with their L4D1 counterpart.

-Added formal common to "The Parish".


-Increased infected diversity in "Dark Carnival".

Actualización: 21 OCT 2020 a las 8:23 p. m.

-Adjustments to The Port in "The Sacrifice".

Actualización: 21 OCT 2020 a las 5:19 p. m.

-Adjustments to redlight, airport, and hospital populations.

-Miscellaneous adjustments.

Actualización: 21 OCT 2020 a las 1:58 a. m.

-Fixed ERRORS appearing with L4D2 Hospital population.

Actualización: 20 OCT 2020 a las 8:00 p. m.

-Further ERROR fixes on "The Passing".

Actualización: 20 OCT 2020 a las 4:57 p. m.

-Removed "male_tshirt_cargos" infected from default population.
-Increased the spawn rates of L4D1 civilian infected at the cost of cargos infected.

Actualización: 20 OCT 2020 a las 3:59 p. m.

-Fixed infected appearing as an ERROR model on "The Passing".

Actualización: 20 OCT 2020 a las 2:50 p. m.

-Emphasised certain infecteds' existences on Urban and Rural environements.

-Increased infected diversity on "The Sacrifice" and "The Passing".

Actualización: 19 OCT 2020 a las 7:45 p. m.

Launch Day