No More Room in Hell

No More Room in Hell

nms_precinct
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Update: 17 Oct, 2020 @ 6:50am

+ Working info_player_start entities
+ Working zombie_spawn areas
+ Working func_safe_zone area
+ Working overlord_zombie_helper and overlord_wave_controller
+ Several weapons such as the fa_1911, fa_glock17, me_machete, me_kitknife, and fa_580a have been placed around the map
+ Office, Interview Room 1+2, Break Room, Store Room, and Evidence Room are all mostly finished (finished meaning filled with props and extra detail
+ Building layout completed (all rooms are properly sealed and textured and seem to be working well in terms of navigation and AI pathing
+ Lighting entities such as light and light_environment are fully finished
+ Custom Loading Screen and Custom VMT/VTF files created