RimWorld

RimWorld

ReGrowth 2
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Update: 14 Mar, 2022 @ 12:17am

2.0.1:

- Should fix the missing sandstorm bug.

Update: 12 Mar, 2022 @ 12:21am

2.0:

The mod now requires the VES Framework, as nearly all of our code has been moved to it.

Other changes:
- Integrated balance changes from Kayedon, but left in the fungus research.
- Fixed Realistic Darkness patches
- Integrated patch to toggle the high plant density directly into the mod. They can be found in the mod settings of the vanilla expanded framework.
- Integrated Realistic Darkness directly into the mod, can be toggled.
- ALL non-event related vanilla animals can now be toggled.
- Small bug fixes here and there.
- Fixed the audio for new weathers.

Update: 28 Feb, 2022 @ 10:29pm

Added the Vanilla Expanded Framework as a requirement. Right now you cans ignore it, but the upcoming 2.0 update WILL REQUIRE IT!

If you dont ever want to use the VES framework, make sure to grab the 1.8 legacy version here:
https://github.com/Helixien/ReGrowth-Core-and-Framework/releases/tag/1.8

Update: 8 Aug, 2021 @ 5:42am

1.8.2b2: Fixed foggy sandstorm.

Update: 30 Jul, 2021 @ 2:55am

Added new filth patches for the DLC, fixed broken patch.

Update: 21 Jul, 2021 @ 12:25am

[Auto-generated text]: Update on 7/21/2021 9:25:42 AM.

Update: 21 Jul, 2021 @ 12:16am

Fixed bugs.

Update: 19 Jul, 2021 @ 7:43am

Fixed bug.

Update: 19 Jul, 2021 @ 5:49am

Added new biome worker for new WIP biome.

Update: 13 Jul, 2021 @ 4:21am

[Auto-generated text]: Update on 7/13/2021 1:21:31 PM.