RimWorld
ReGrowth 2
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Update: 10 aug om 3:25

5.0-Mundi-rev1:

- Base update for 1.6.
- Integrated Smart Farming.
- Integrated some Simple FX mods (FX splashes and Vapor).
- Integrated ReGrowth-ReTextures.
- Integrated new boulder feature and stone chunk improvements.
- Improved swimming feature added in 1.6.
- Small tweaks.
- Removed WMB, will be its own standalone module.
- Small tweaks.
- Added asteroid textures.
- Added new textures for terrains.
- Plant textures now use Asset Bundles, which will guarantee no render issues with plants.

Update: 18 feb om 10:59

Old texture removal

Update: 17 feb om 9:39

Small texture addition.

Update: 16 feb om 21:27

3.6-Mundi-rev10:

- Moved assets from Tundra to Core, as they are shared textures.

Update: 25 jan om 0:55

Hotfix for the VRE-Androids error.

Update: 24 jan om 10:08

Small, tiny, texture fix.

Update: 24 jan om 9:52

3.6-Mundi-rev9:

- Reworked Camp Sites. Camps sites left will now remain visible on the world map until they disappear completely.
- Removed old textures that are no longer used to lower RAM/VRAM usage.

After this update you will get an error related to "ReGrowthCore.WorldComponent_Camps". It is safe to ignore.

Update: 23 jan om 11:17

3.6-Mundi-rev8:

- Fixed issue reported by Syteless.
- Integrated HD Boomalope from retexture mod directly into the mod.
- Scaled down the atlas texture from the hedge to lower the RAM/VRAM usage of the mod.

Update: 9 jun 2024 om 1:01

3.6-Mundi-rev7:

- Fixed error reported by erebamagi when using Minerals_SK [forked] (continued).

Update: 27 apr 2024 om 11:21

3.6-Mundi-rev6:

- Fixed me being an idiot with a patch, just don't worry about it.