Rivals of Aether

Rivals of Aether

Kaleb (1.1)
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Update: 29 Dec, 2020 @ 12:40am

v0.98b

-Added N-Special: Plasma Ball
--A very strong attack that requires a charge. The charge can be cancelled by pressing Shield. When firing the projectile, Kaleb is pushed backwards and into the air a little. The projectile it fires is small and slow, but packs a punch, both in damage and hitstun. Also causes Paralysis.
--Kaleb cannot fire the projectile unless he is at full charge.
-Added Runes K and O
-Edited new_nspec to better suit the properties of the move
-Removed unused and irrelevant sprites from files
-Edited the N-Special and D-Special portions of the Munophone Fighter Tips.

Update: 22 Dec, 2020 @ 11:17pm

v0.957b

-So I just discovered the landing lag values.
--Increased land_time from 3 to 4
--Increased prat_land_time from 5 to 12
--Increased wave_land_time from 8 to 9
--Increased wave_land_adj from 1.4 to 1.7
--Increased roll_forward_max from 9 to 11
-nspecial.gml has been messed with again, but none of it is permanent
--Still does nothing ingame
-Updated certain sprites: Pratfall, Pratland, and Kirby Copy
-Kirby's copy now loads 2 pixels lower
-Rune F: Increased knockback_adj from 0.7 to 0.77
-Added Munophone compatibility!
--Full ''Fighter Tips'' and ''About'' sections
--Patch notes copied from Steam page with additional formatting
--Any Cheat Codes are remnants from Sandbert and do not work.
--Removed version number from character select screen to make room for Workshop Compatibility icons
-F-Special (Thunderwall) overall endlag reduced from 26 to 15
-Trummel & Alto's Codec has been updated
--Has been moved to T&A 2.0
--No longer works on T&A 1.0
--Much different dialogue, starring (almost) all of Muno's characters
--Will probably be changed again once the full version comes out
-Kirby's Copy has been updated
--Reflects Kaleb's buffed endlag
--Still no cooldown, but the projectile now only lasts 120 frames
--Due to the properties of Paralysis, Kirby's version does not get the status effect to balance the lack of cooldown
-Added support for Steve's death message

Update: 30 Oct, 2020 @ 12:28am

v0.952b

-Attempted fix for online Paralysis bug
-Added Agent N codec

Update: 23 Oct, 2020 @ 2:38am

v0.951b

-Added Rune F
-New Dracula Pre-Boss convo
--More original, no more JoJo reference
--New, never-before-seen lore from a story I’ve (again) never released to the public!
-A handful of sprites were edited to fix off colors.
--Double Jump and D-Air were fixed in 0.95b, but I forgot to mention it
--Idle was fixed this patch
-D-Special… is not a thing yet. In the meantime, have this recolored Sandbert.
-Object Mod and Ability Boost runes now have the proper colors.

Update: 20 Oct, 2020 @ 11:16pm

v0.95b

-Order of alt palettes has been changed to accommodate for shading.
--In the online palette selection, Sweet treat has been swapped with Galaxy Brain.
-max_jump_hsp has been reduced from 10 to 8.
-air_max_speed has been reduced from 9 to 7.
-Rune E now increases air speed instead of ground speed.
-F-Special (Thunderwall) has changed properties.
--Base hitstun decreased from 25 to 16.
--Projectile lifetime increased from 300 to 600.
--Move cooldown increased from 300 to 600.

Update: 16 Oct, 2020 @ 3:16pm

v0.949b (again)

-Updated version number and date of release on character select screen.

Update: 16 Oct, 2020 @ 3:15pm

v0.949b

-New colors for Kaleb’s whole body.
--Every non-compatibility sprite has been edited for the highest quality appearance.
--Almost every alt palette has been edited to compensate for new colors.
---Inverse shaders for certain colors are planned, but not implemented yet.
-Feri’s costume has been updated.
--Feri now holds the Paralysol in her upper hand.
---The lightning has been moved to the lower hand.
--Eyes now use a color used on Kaleb’s feet and eyes.
--White parts of dress now use colors from the Paralysol’s handle and star.
-leave_ground_max is now affected by Paralysis
-Idle, walking and running animations are now all slowed by Paralysis
-Removed redundant sound files from previous testing
-Added “parastart” and “parastop” sound files; unused for now

Update: 14 Oct, 2020 @ 1:58am

v0.947b

-Description for rune H is now up to date

Update: 14 Oct, 2020 @ 1:52am

v0.946b

-Fixed a bug where the attack_update file wouldn't run
--This fixes U-Special and Paralysis
-Added rune H
-Rune M's description is now up to date

Update: 14 Oct, 2020 @ 1:15am

v0.945b

-Kaleb’s crouch animation is now better aligned with his idle.
-Kaleb’s Taunt now has a hitbox!
-F-Special (Thunder Wall) hitpause reduced from 40 to 25
-F-Special (Thunder Wall) now has a cooldown of 5 seconds after each use
-Added Paralysis effect, which cuts all movement by 25%
--Only F- and D-Special use this, but it's planned to be used in the other specials as well.
-Dash startup increased from 10 frames to 12
-Dash now has custom ground friction of 0.6 during startup
-Kaleb’s new D-Smash now has the correct palette when spinning
-Kaleb’s F-Air, F-Strong and U-Strong now have the correct palette for all lightning
-F-Air’s tipper is now harder to get
-D-Strong frame data has been adjusted
--Pre-charge startup increased from 4 to 12
--Post-charge startup decreased from 12 to 6
-D-Strong is now stronger, but damage and knockback scale down with each consecutive spin
-Kaleb is now a little faster in the air
--max_jump_hsp increased from 9 to 10
--air_max_speed changed from 8 to 9
-Added Kirby Copy compatibility (copies F-Special Thunder Wall)
-Added Pokemon Stadium compatibility
-Added Amber compatibility (only with plush)
-Added Moonchild compatibility
--Plays a modified segment of a custom song I made (which Kaleb’s victory theme is also from)
-Added The Last Resort compatibility
--Starring Emerl, one of my many other Kirby OCs. Not to be confused with Emerl (Sonic).
-Added Greenflower Zone compatibility
-Minor updates to Daroach and Dracula pre-battle convos
-Alt Color “Abysmal Aspirations” has been tweaked to look more abyss-like and to differentiate it with “Purpink Pastel” (see below)
-Thanks to a newly found macro, Kaleb now has double the palettes at 32!
--Vanilla Orange Cola
--Purpink Pastel
--Green Screened
--Gray Scale
--Speedball
--Just Shroomin’
--Puffball’s Pride
--Galaxy Brain
--Royal Flush
--Pumpkin Pie
--Issaquah Eagle
--Blue Moon
--Clown Vomit 2
--Chocolate Chip
--[REDACTED]
--Hue-Turn
-Added all runes except for B, F, H, K and O