Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

The Bioscanner
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Update: 27 Jan @ 10:44pm

"HOW ARE YOU STILL FIXING THIS!? I thought you were sick!"
"Some people just never die. Anyway, you had some bugs with how decoy glyphs were picked. I fixed that. Also I added 30 seconds only for TP."
"Okay sure. But Balatro?"

Update: 11 Jan, 2022 @ 11:14pm

eXish: Autosolver fix

Update: 6 Aug, 2021 @ 7:21pm

Bundled manual

Update: 9 Jul, 2021 @ 3:03pm

WORK DAMN YOU

Update: 9 Jul, 2021 @ 1:05pm

oops, all LFA!

Update: 9 Jul, 2021 @ 12:09pm

oops forgot to do LFA thing

Update: 8 Jul, 2021 @ 12:06pm

Update logging for LFA, I'll be working on code optimizations tho

Update: 22 Dec, 2020 @ 12:23am

Turns out I was waaaaaaaaaay wrong on the time the Bioscanner gives in Jackbox. By a factor of 60 seconds. Changed the default time to 70 seconds, which is 20 less than the game but enough for a bomb.

Update: 16 Nov, 2020 @ 10:52pm

Small clarification for mod settings

Update: 16 Nov, 2020 @ 10:50pm

Thanks to River, the source code to this module is recovered