Left 4 Dead 2

Left 4 Dead 2

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Update: 28 Apr, 2021 @ 7:07am



Updates

  • Update docs, add entitygroup config file docs

Fixes

  • Fix some configuration file mistakes

  • Fix start_driving[github.com] not working

Pull Requests

Update: 24 Apr, 2021 @ 7:00am



Updates

  • Update wiki tables

Fixes

  • Fix loot_setting[github.com] causing errors when glow color is updated

Pull Requests

Update: 22 Apr, 2021 @ 5:24am



Updates


Fixes

  • Fix some props spawning too high

  • Fix non-admin players could drive cars

  • Fix some driver/passenger related issues

Pull Requests

Update: 21 Apr, 2021 @ 2:34pm



Additions


Fixes

  • Fix ragdolling errors

  • Fix driving errors

Pull Requests

Update: 21 Apr, 2021 @ 10:26am



Additions


Updates

  • Make all props spawn always above ground, with the bottom of their bounding boxes touching the ground by default

  • Update the documentation and wiki tables

  • Replaced old drive command with the new start_driving[github.com] and stop_driving[github.com] commands

Fixes

  • Fix custom binds related errors

  • Fix LEFT and RIGHT bind key names not working

  • Fix local origin offset issue of physics conversions #8

  • Fix physics prop spawning related errors

Pull Requests

Update: 18 Apr, 2021 @ 10:26am



Additions

  • binds/ folder to create command/function binds[github.com] to general keys

  • reload_binds[github.com] command for reloading the bind table files.

  • bind[github.com] and unbind[github.com] commands for unbinding and re-binding the binds processed from binds/ folder.

  • Add random events and a secret event to looting

  • show_looting_settings[github.com] and looting_setting[github.com] commands for displaying and changing looting settings.

  • Add a new type of timer Quix[github.com] allowing 33ms intervals instead of the VSLib.Timers 100ms intervals

Updates

  • Include missing simple_physics_prop for some physics prop pushing/manipulating commands

  • Make ragdoll controls, flying and driving smoother

  • Update some menu titles and items

Fixes

  • Fix aliases not working if there wasn't any previous command calls were done in session

  • Fix random_model[github.com] and search_model[github.com] not printing the complete model path

  • Fix backup prop feature not working

  • Fix physics prop spawning related errors

  • Fix ent_move[github.com] and ent_rotate[github.com] not working as intended with parented objects

Pull Requests

Update: 15 Apr, 2021 @ 3:35am



Hotfix


Pull Requests

Update: 14 Apr, 2021 @ 10:01am



Additions

  • entitygroups/ folder to add/import entity groups through configuration files

  • reload_ent_groups[github.com] command for reloading the entity group table files.

  • create_loot_sources[github.com] command for making props lootable.

  • loot_tables.txt file customize the loots from props

  • reload_loots[github.com] command for reloading the loot_tables.txt file.

  • Add a command blocker for zero_g[github.com], give_physics[github.com] and create_loot_sources[github.com] to prevent their use while there is a process of one of them running in the background to prevent crashes.

  • Add a mass check step for models which are unknown/custom to the model cache, to decide wheter the model is capable of physics for physics related commands

  • Add soda_can[github.com] and create_loot_sources[github.com] command menus

Updates

  • Update prop[github.com] to:
    • Use the origin_offset vectors relative to player
    • Enable spawning entity groups with > prefix character

  • Include _Admin pattern for cleanup[github.com] command to remove

  • Update some menu titles and items

  • Update the documentation and the in-game wiki tables

Fixes

  • Fix errors occuring while trying to spawn unknown/custom model props

  • Fix hat/held entity moving via ent_move[github.com] moving in the reverse directions

  • Fix crashes occuring by the spamming of some commands

  • Add a potential fix to point light commands related issues

Pull Requests

Update: 9 Apr, 2021 @ 1:58pm



Additions


Updates

  • Enable pattern and keyword search with random_model command[github.com]
  • Update give_physics[github.com] to create ragdolls of objects if possible

  • Update letgo[github.com] and yeet[github.com] to keep object's last sequence instead of resetting it

  • Update ent_fire, ent_move[github.com], ent_rotate[github.com], ent_push[github.com], ent_spin[github.com], model[github.com], model_scale[github.com] and disguise[github.com] commands' masks, allowing more objects available for being picked up as the aimed object.

Fixes

  • Fix some known issues about physics related commands

Pull Requests

Update: 5 Apr, 2021 @ 7:28am



Updates

  • Allow overwriting custom hooks via reload_hooks instead of keeping the old one
  • Include built-in sound script tables from updates directory

Fixes

  • Fix detach_hooks and attach_hooks commands not triggering

Pull Requests