Arma 3
EMP Systems
Visar 31–40 av 99 poster
< 1  2  3  4  5  6 ... 10 >
Uppdatering: 3 dec, 2022 @ 22:06

* Overhauled and updated visual EFX
* Overhauled sound FX, with custom sounds created and implemented for all explosion effects
* HARM speed slightly reduced, and turn rate increased to improve accuracy on laser designator
+ Added EMP MLRS
+ Added CBU-25 cluster bomb
+ Added blue tracers to EMP rifle rounds, and blue tracer magazine options for many small arms
+ EMP Module reworked and improved

Uppdatering: 13 nov, 2022 @ 6:14

Uppdatering: 13 nov, 2022 @ 1:25

fx update + improvement
Satchels and mines can now be placed by zeus, located in the same place as all the other normal explosives and mines

Uppdatering: 26 okt, 2022 @ 1:16

Uppdatering: 17 okt, 2022 @ 3:41

refraction effects tweak, minor

Uppdatering: 26 sep, 2022 @ 1:07

Uppdatering: 25 sep, 2022 @ 23:22

Uppdatering: 25 sep, 2022 @ 7:04

+ added MAAWS rounds
+ tweaked effects / refractions etc
+ resigned and keyed

Uppdatering: 10 mar, 2022 @ 18:42

Added an "Optional" folder with EMP mortar rounds for the MK6 Mortar. Adds 3x 8 round magazines to the mortar tube by default.

Uppdatering: 9 mar, 2022 @ 15:57

Sound tweaks, lighting tweaks