Arma 3
EMP Systems
Mostrando 31-40 de 99 aportaciones
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Actualización: 3 DIC 2022 a las 10:06 p. m.

* Overhauled and updated visual EFX
* Overhauled sound FX, with custom sounds created and implemented for all explosion effects
* HARM speed slightly reduced, and turn rate increased to improve accuracy on laser designator
+ Added EMP MLRS
+ Added CBU-25 cluster bomb
+ Added blue tracers to EMP rifle rounds, and blue tracer magazine options for many small arms
+ EMP Module reworked and improved

Actualización: 13 NOV 2022 a las 6:14 a. m.

Actualización: 13 NOV 2022 a las 1:25 a. m.

fx update + improvement
Satchels and mines can now be placed by zeus, located in the same place as all the other normal explosives and mines

Actualización: 26 OCT 2022 a las 1:16 a. m.

Actualización: 17 OCT 2022 a las 3:41 a. m.

refraction effects tweak, minor

Actualización: 26 SEP 2022 a las 1:07 a. m.

Actualización: 25 SEP 2022 a las 11:22 p. m.

Actualización: 25 SEP 2022 a las 7:04 a. m.

+ added MAAWS rounds
+ tweaked effects / refractions etc
+ resigned and keyed

Actualización: 10 MAR 2022 a las 6:42 p. m.

Added an "Optional" folder with EMP mortar rounds for the MK6 Mortar. Adds 3x 8 round magazines to the mortar tube by default.

Actualización: 9 MAR 2022 a las 3:57 p. m.

Sound tweaks, lighting tweaks