Arma 3
EMP Systems
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Uppdatering: 8 sep, 2024 @ 2:35

+ Script streamline - changed to XEH execution
+ Balance overhaul
+ Folder cleanup
+ Tank rounds for 105mm, 120mm, 125mm
+ 82mm Mortar rounds
+ 155mm Artillery rounds
+ Sound rework / balancing
+ Burst Module rework
+ Barrage modules for 82mm, 155mm, 230mm

Uppdatering: 16 okt, 2023 @ 22:31

damage adjustement - EMP weapons are now much less 'lethal' and focus more on EMP damage

Uppdatering: 16 okt, 2023 @ 21:39

Spark effects updated
Some small tweaks

Uppdatering: 15 okt, 2023 @ 7:13

AGM Excimar fix - bad magazine type, wrong explosion fx, damage reduced

Uppdatering: 9 sep, 2023 @ 10:44

added RPG7/32 rockets

Uppdatering: 9 sep, 2023 @ 2:51

Added Greystone PMC to BLUFOR, OPFOR now uses standard tracer colour (yellow / white)

Uppdatering: 24 aug, 2023 @ 3:53

Renamed MRLS to "Dunern" to fit in better with conventional naming in unit lists
Renamed MRL truck

Uppdatering: 20 aug, 2023 @ 11:50

Uppdatering: 20 aug, 2023 @ 11:33

! Complete VFX overhaul (Demo video to come soon™) - refraction, sparks, blast fx, lighting has all been redone
Script tidy up and consolidation (will probably be further refined into functions in the near future)

Uppdatering: 17 aug, 2023 @ 9:22

Hotfix for previous update + further code cleanup