Arma 3
EMP Systems
Viser 1–10 av 99 bidrag
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Oppdatering: 8. sep. 2024 @ 2.35

+ Script streamline - changed to XEH execution
+ Balance overhaul
+ Folder cleanup
+ Tank rounds for 105mm, 120mm, 125mm
+ 82mm Mortar rounds
+ 155mm Artillery rounds
+ Sound rework / balancing
+ Burst Module rework
+ Barrage modules for 82mm, 155mm, 230mm

Oppdatering: 16. okt. 2023 @ 22.31

damage adjustement - EMP weapons are now much less 'lethal' and focus more on EMP damage

Oppdatering: 16. okt. 2023 @ 21.39

Spark effects updated
Some small tweaks

Oppdatering: 15. okt. 2023 @ 7.13

AGM Excimar fix - bad magazine type, wrong explosion fx, damage reduced

Oppdatering: 9. sep. 2023 @ 10.44

added RPG7/32 rockets

Oppdatering: 9. sep. 2023 @ 2.51

Added Greystone PMC to BLUFOR, OPFOR now uses standard tracer colour (yellow / white)

Oppdatering: 24. aug. 2023 @ 3.53

Renamed MRLS to "Dunern" to fit in better with conventional naming in unit lists
Renamed MRL truck

Oppdatering: 20. aug. 2023 @ 11.50

Oppdatering: 20. aug. 2023 @ 11.33

! Complete VFX overhaul (Demo video to come soon™) - refraction, sparks, blast fx, lighting has all been redone
Script tidy up and consolidation (will probably be further refined into functions in the near future)

Oppdatering: 17. aug. 2023 @ 9.22

Hotfix for previous update + further code cleanup