RimWorld
RimThreaded
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Actualización: 11 NOV 2020 a las 4:40 p. m.

Version 1.0.78
-Added extra error logs to Pawn.Tick (hopefully this will give more useful logs with thread timeout errors)
-Transpiled BuildableDef.ForceAllowPlaceOver
-Transpiled Building_Door.get_BlockedOpenMomentary
-Transpiled AttackTargetReservationManager.IsReservedBy
-Transpiled GridsUtility.GetGas
-Transpiled ReservationManager.CanReserve
-Transpiled HediffSet.PartIsMissing
-Transpiled HediffSet.HasDirectlyAddedPartFor
-Transpiled FoodUtility.FoodOptimality

Actualización: 10 NOV 2020 a las 6:43 p. m.

Version 1.0.77
-Improved performance of GenClosest.ClosestThingReachable
-Fixed bug in ResourceCounter.ResetDefs
-Fixed bug in ResourceCounter.ResetResourceCounts
-Fixed bug in ResourceCounter.GetCount
-Fixed bug in ResourceCounter.GetCountIn
-Fixed bug in ResourceCounter.UpdateResourceCounts

Actualización: 9 NOV 2020 a las 2:55 p. m.

Version 1.0.76
-Fixed bug in HediffSet.HasDirectlyAddedPartFor
-Fixed bug in Region.get_AnyCell
-Fixed bug in RegionAndRoomUpdater.SetAllClean2
-Fixed bug in RegionCostCalculator.GetPreciseRegionLinkDistances
-Fixed bug in RenderTexture.GetTemporary
-Fixed bug in ResourceCounter.get_TotalHumanEdibleNutrition
-Fixed bug in WorldGrid.IsNeighbor

Actualización: 7 NOV 2020 a las 2:37 p. m.

Version 1.0.75
-Fixed bug in InfestationCellFinder.CalculateDistanceToColonyBuildingGrid
-Transpiled Map.MapUpdate
-Transpiled Pawn_WorkSettings.CacheWorkGiversInOrder

Actualización: 7 NOV 2020 a las 9:33 a. m.

Version 1.0.74
-Fixed bug in ThingOwnerUtility.GetAllThingsRecursively(Thing) that caused item wealth to be 0

Actualización: 7 NOV 2020 a las 8:39 a. m.

Version 1.0.73
-Fixed bug in PathFinder.FindPath that prevented pawns from reaching diagonal grids

Actualización: 5 NOV 2020 a las 2:04 p. m.

Version 1.0.72
-Added feature to modify TimeSpeed multipliers in mod settings
-Added feature to display ticks per second

Actualización: 5 NOV 2020 a las 10:44 a. m.

Version 1.0.71
-Fixed bug with looping sounds
-Replaced many ConcurrentDictionaries with more efficient Dictionaries using locks

Actualización: 2 NOV 2020 a las 4:50 p. m.

Version 1.0.70
-Fixed bug in Room.OpenRoofCountStopAt (fixed issue with rooms showing "Unroofed -1")

Actualización: 22 OCT 2020 a las 9:20 p. m.

Version 1.0.69
-Fixed bug in GridsUtility.IsInPrisonCell
-Fixed bug in MapPawns.FreeHumanlikesSpawnedOfFaction
-Fixed bug in Reachability.CheckRegionBasedReachability
-Fixed bug in MapPawns.TryRebuildDirtyRegionsAndRooms
-Fixed bug in TemperatureCache.TryCacheRegionTempInfo
-Fixed bug in WanderUtility.GetColonyWanderRoot