RimWorld
RimThreaded
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Update: 11 nov 2020 om 16:40

Version 1.0.78
-Added extra error logs to Pawn.Tick (hopefully this will give more useful logs with thread timeout errors)
-Transpiled BuildableDef.ForceAllowPlaceOver
-Transpiled Building_Door.get_BlockedOpenMomentary
-Transpiled AttackTargetReservationManager.IsReservedBy
-Transpiled GridsUtility.GetGas
-Transpiled ReservationManager.CanReserve
-Transpiled HediffSet.PartIsMissing
-Transpiled HediffSet.HasDirectlyAddedPartFor
-Transpiled FoodUtility.FoodOptimality

Update: 10 nov 2020 om 18:43

Version 1.0.77
-Improved performance of GenClosest.ClosestThingReachable
-Fixed bug in ResourceCounter.ResetDefs
-Fixed bug in ResourceCounter.ResetResourceCounts
-Fixed bug in ResourceCounter.GetCount
-Fixed bug in ResourceCounter.GetCountIn
-Fixed bug in ResourceCounter.UpdateResourceCounts

Update: 9 nov 2020 om 14:55

Version 1.0.76
-Fixed bug in HediffSet.HasDirectlyAddedPartFor
-Fixed bug in Region.get_AnyCell
-Fixed bug in RegionAndRoomUpdater.SetAllClean2
-Fixed bug in RegionCostCalculator.GetPreciseRegionLinkDistances
-Fixed bug in RenderTexture.GetTemporary
-Fixed bug in ResourceCounter.get_TotalHumanEdibleNutrition
-Fixed bug in WorldGrid.IsNeighbor

Update: 7 nov 2020 om 14:37

Version 1.0.75
-Fixed bug in InfestationCellFinder.CalculateDistanceToColonyBuildingGrid
-Transpiled Map.MapUpdate
-Transpiled Pawn_WorkSettings.CacheWorkGiversInOrder

Update: 7 nov 2020 om 9:33

Version 1.0.74
-Fixed bug in ThingOwnerUtility.GetAllThingsRecursively(Thing) that caused item wealth to be 0

Update: 7 nov 2020 om 8:39

Version 1.0.73
-Fixed bug in PathFinder.FindPath that prevented pawns from reaching diagonal grids

Update: 5 nov 2020 om 14:04

Version 1.0.72
-Added feature to modify TimeSpeed multipliers in mod settings
-Added feature to display ticks per second

Update: 5 nov 2020 om 10:44

Version 1.0.71
-Fixed bug with looping sounds
-Replaced many ConcurrentDictionaries with more efficient Dictionaries using locks

Update: 2 nov 2020 om 16:50

Version 1.0.70
-Fixed bug in Room.OpenRoofCountStopAt (fixed issue with rooms showing "Unroofed -1")

Update: 22 okt 2020 om 21:20

Version 1.0.69
-Fixed bug in GridsUtility.IsInPrisonCell
-Fixed bug in MapPawns.FreeHumanlikesSpawnedOfFaction
-Fixed bug in Reachability.CheckRegionBasedReachability
-Fixed bug in MapPawns.TryRebuildDirtyRegionsAndRooms
-Fixed bug in TemperatureCache.TryCacheRegionTempInfo
-Fixed bug in WanderUtility.GetColonyWanderRoot