Stellaris
Additional Repeatable Techs [3.8*]
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更新: 2021年4月16日 @ 13時47分

Updated for version 3.0.1.

更新: 2020年10月29日 @ 14時12分

Updated for 2.8.0. No changes.

更新: 2020年10月29日 @ 14時05分

更新: 2020年10月1日 @ 12時06分

更新: 2020年9月30日 @ 14時01分

Large Update:

Introduced several new technologies:
+10% Chemist Output
+10% Gas Refiner Output
+10% Translucer Output
+0.50 Metallurgist Output
+0.50 Artisan Output
+1 Unity from Purging (Determined Exterminators, Fanatical Purifiers, Devouring Swarm)
+1 Food from Purging (Devouring Swarm)
+1 Unity from Assimilating (Driven Assimilators)
+0.25 Unity from Bio-Trophies (Rogue Servitors)

Updated one technology to be more useful:
FROM: +5% Federation Naval Capacity
TO: +10% Technology Sharing

Updated several technologies:
-Facade techs are gone
-Several technologies operate with different values-per-level (i.e. 6% to 10%) but have the same end-value maximum
-Several technologies have been adjusted:
*Control (25%->15% max | 5->3 levels)
*Future Service (100%->80% max | 10%->20% per level | 10->4 levels)
*Viable Economics (4%->5% per level | 5->4 levels)
*Building Bridges (5->3 levels)
*Energy Advances (6%->10% per level | 5->3 levels)
*Crop Field Computation (0.25->0.5 per level | 12->6 levels)
*Recursive Power Generation (0.25->0.5 per level | 12->6 levels)
*Mining Drill Concentration (0.25->0.5 per level | 12->6 levels)
*Complex Network (1->2 per level)
*Superior Extraction (5%->15% per level)
*Archival Grid (10%->15% per level)

更新: 2020年9月23日 @ 10時46分

Fixed an issue caused by a massive oversight where the economic categories which permitted the "add" modifiers for research, energy, and food jobs were excluded, therefore leading to blank tech descriptions and useless modifiers.

Bugs outlined by UknowitsE and Qatavin! Thank you both for your contributions.

更新: 2020年9月14日 @ 6時08分

Fixed issue with the robot pop growth modifier doing absolutely nothing.

更新: 2020年9月8日 @ 7時25分

Fixed requirements for +1 pop trait points that caused them to appear out of order, and thus revealing the facade.

更新: 2020年9月4日 @ 13時36分

更新: 2020年9月2日 @ 12時55分

Fixed minor localization issue with the repeatable trait point tech.