RimWorld

RimWorld

Temperature Control Unit
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Update: 10 Apr, 2024 @ 7:55am

Update for 1.5.

Update: 7 Oct, 2022 @ 10:13pm

Update for 1.4, no other changes.

Update: 10 Jul, 2021 @ 2:55pm

I don't know what this update was because I forgot to edit it when I uploaded. Maybe 1.3 update?

Update: 23 Aug, 2020 @ 9:20pm

Cleaned up some more sloppy code. Maybe it could have caused problems under the right conditions? Who knows. It's better now.

Update: 23 Aug, 2020 @ 3:41pm

I think there was some lingering confusion on the units not actually being walls and instead intended to be placed OVER walls. So I decided to hold everyone's hand and now you CANNOT place them anywhere but on top of an already existing wall. If you try to put one in an open space the game will personally slap you in the face and kick your dog.

Update: 21 Aug, 2020 @ 5:45pm

Optimized some things. I had hastily coded some stuff with lots of copy and pasting because I was feeling lazy at the time but now I've gone through and done it right. Though the optimization will cause an error the first time you load a game if you had any of the long units built. I'm expecting to get yelled at by people who didn't read the comment I left warning people about it.

Update: 20 Aug, 2020 @ 8:16pm

Forgot to actually properly test things. Pawns were deconstructing walls to build the units. Fixed now.

Update: 20 Aug, 2020 @ 5:32pm

Added two more sizes. Now includes 1x1, 1x2, 2x1, and 2x2 units. I challenge you to not be satisfied.

Update: 20 Aug, 2020 @ 4:15pm

Added a wide version that costs twice as much resources and power, but has nearly 3 times the heating and cooling capacity. They can be found in a dropdown menu with the regular sized ones.

Update: 20 Aug, 2020 @ 11:27am

Accidentally left in a debug message that would spam the log every second with numbers. It's gone now.