Ravenfield

Ravenfield

Headshot Feedback (and Head Dismemberment)
Showing 1-10 of 45 entries
< 1  2  3  4  5 >
Update: 7 Jan, 2022 @ 2:49am

Fixed an issue that was caused by Unity 2020 that would result in the mod not loading properly

Update: 4 Jan, 2022 @ 5:49am

Fixed an issue related to world space audio

Update: 13 Nov, 2021 @ 7:09am

Fixed a beta branch and stable branch issue. Hopefully the new 2020 version will not conflict with the old Unity version.

Update: 12 Nov, 2021 @ 7:55am

Fixed particles shader issue

Update: 12 Nov, 2021 @ 7:08am

Fix a bug caused by the beta branch that would break the head dismemberment

Update: 22 Jul, 2021 @ 12:42pm

Updated headshot particles (Thanks again LeMieux). Added an option for the old particles

Update: 15 Jun, 2021 @ 1:58pm

Fixed a small bug that would occur if the player is in a vehicle with a specific setup

Update: 27 Apr, 2021 @ 2:39am

Added support for the Damage Numbers Mutator to be able to detect headshots

Update: 10 Apr, 2021 @ 1:14am

Added a toggle to increase the dismembered limbs

Update: 8 Apr, 2021 @ 7:31am

The head will now only be dismembered if the impact force of the weapon is more than 55 and is not a primary