Call of Duty: Black Ops III

Call of Duty: Black Ops III

Undead Asylum
Showing 11-20 of 41 entries
< 1  2  3  4  5 >
Update: 4 Mar, 2021 @ 2:39am

Version 0.140

- Added a fog in the distance to properly conceal the bottom of the skybox
- Continued detailing of the outside area
- The mystery box is now slightly less expensive
- A box location has changed
- The grass animation has been sped up slightly

Update: 2 Mar, 2021 @ 7:22pm

Version 0.131

- Fixed a zombie pathing issue
- Fixed some glitchy terrain that the player could get stuck on
- Added some small details

Update: 2 Mar, 2021 @ 1:31am

Version 0.130

- Grass is now animated
- Fixed some navmesh errors
- Fixed a broken texture showing up as red on rocks
- Changed the entryway to the final area to increase difficulty in the church and to better accomodate zombie pathing behavior.
- Continued work on the final area of the map

Update: 30 Dec, 2020 @ 6:20pm

Version 0.123

Forgot to compile the map for other languages.

Update: 28 Dec, 2020 @ 4:19pm

Version 0.122

Perk and weapon sounds should be fixed
Perk machines now have lights and effects

Update: 27 Dec, 2020 @ 11:25pm

Version 0.121

Fixed a bug that prevented zombies from walking outside.

Update: 21 Dec, 2020 @ 1:10am

Version 0.120

Expanded outside area
Adjusted spawns
Added grenade and tripmine wallbuys
Moved rk5 wallbuy

Update: 15 Dec, 2020 @ 3:11am

Version 0.117

Added more details to the map
Slightly expanded the outside area
Fixed lighting in outside area mostly
You must find and activate five teddybears to play the easter egg song now

Update: 14 Dec, 2020 @ 11:22pm

Version 0.116

Fixed broken navmesh in jug room.
Fixed an exploit that allowed players to get into an area that should not be accessible.
Fixed larger rubble piles not having clips, potentially breaking revives.

NOTICE: Perk sounds still aren't fixed for some reason. I'll look into it.

Update: 14 Dec, 2020 @ 9:46pm

Version 0.115

Added a few more details to the map
Added a bowie knife
Fixed stairs being buggy
Fixed perk sounds
Added a simple easter egg song
Changed spawning logic to be more punishing but less intrusive