Angels with Scaly Wings

Angels with Scaly Wings

Sebastian: A Loyal Companion
Showing 1-10 of 10 entries
Update: 13 Dec, 2021 @ 12:13am

v3.1.3 STABLE

SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Repaired init.

Update: 10 Dec, 2021 @ 11:03am

v3.1.2 STABLE

SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Grammar/Spelling corrected.

Update: 13 Sep, 2021 @ 12:44am

Update: 11 Sep, 2021 @ 5:20pm

v3.1.1 STABLE

SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Patched Bugs.
+ Added in Credits
+ New Pathways are now available.
- Removed External Mod Dependencies.
+ Many new Assets (Too Many to List)

Update: 11 Sep, 2021 @ 2:46pm

v3.1.0 STABLE

SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Patched Bugs.
+ New Pathways are now available.
- Removed External Mod Dependencies.
+ Many new Assets (Too Many to List)

Update: 7 Nov, 2020 @ 7:21am

v3.0.0 STABILIZED



SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Patched Bugs.
- Removed Bugs
+ Patched repeated "Meet with Sebastian." in scene selections.
+ Patched Player locking to inescapable scene.
+ Now added 'Escape Button'.
+ Added to following route only one works still and will be patched in the future.



KNOWN BUGS:

!=Animation/Scene/Character/Music Transitions are rather quick and sudden without explanation... This will be fixed in later updates to this mod.
!= When other mods are installed that involve the instance of modifying/adding to the home hook where you choose your next date or interaction with a character the menu items will fall of the UI leaving a particular mess of the choices presented.

Update: 22 Aug, 2020 @ 8:41pm

v1.7.5 STABILIZED



SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Patched Bugs.
- Removed Bugs
+ Patched repeated "Meet with Sebastian." in scene selections.

KNOWN BUGS:

!=Animation/Scene/Character/Music Transitions are rather quick and sudden without explanation... This will be fixed in later updates to this mod.
!= When other mods are installed that involve the instance of modifying/adding to the home hook where you choose your next date or interaction with a character the menu items will fall of the UI leaving a particular mess of the choices presented.

Update: 15 Aug, 2020 @ 11:01pm

v1.5.1 STABILIZED

So, today me and Lime one of the Modtools Developers had went around looking for the issues that wouldn't let us go forward for the mod! We found out that it was actually something that wasn't supposed to even be there to begin with, but, now the Sebastian mod works! Surprisingly enough thanks to Evil Chaos Knight's premade example for an home_hook.add_route("Meet with Sebastian.", sebastian_hook, "sebastianunplayed == False")
This automatically will add to the home_hook menu with a conditional statement required at the end of the line of code there
So, initially the summary of today's fix was the fixing of Sebastian's Extension in order to be able to continue / proceed with the mod without any additional errors. So, this will definitely come in handy for the future and the discussion of Sebastian's Extension will rather be easier to now push forth and execute while I delve into the other mods and extend them further / implement my personality identifier which will definitely assist all of us at the same time. Leading to rather keep your personality understood and defined in the game and whenever you feel like it you can do another run in order to do a different personality as you wish.

SIMPLIFIED CHANGELOG:
LEGACY:
- : Removed
+ : Added

-------------------------------------------------------
+ Stabilized Chapter Change from Chapter 1 to Chapter 2 via dating / selecting Sebastian 2 times for Chapter 1.
- $ mp.save() randomly placed around the code that did not belong.
- hook_chapter_1() renpy expression in order to allow variables to be defined.
+ Sebastian's Tour label: This allows you to actually go on a tour around town and be shown the places around there. This will benefit the Main Character/Player/MC due to the fact that this was not implemented originally for the BASEGAME.
- Removed duplicated variables from BASEGAME.
+ Added Defined Variables to the ModCore in order to preserve initialization of the mods.
+ Patched a typo in the code where Sebastian would not be shown and a substitute would fill in for them.
+ Patched an issue where chapter1csplayed would not update the variable when playing Sebastian's second date.
+ Fixing chapter1charsmodded label by REMOVING IT
- Removed / Commented out the label chapter1charsmodded.
+ Added label chapter1charsmodded1_1
+ Added label chap1init
+ Sebastian Reputation Points required for further analysis of choices.

KNOWN BUGS:

!=Animation/Scene/Character/Music Transitions are rather quick and sudden without explanation... This will be fixed in later updates to this mod.

!= When other mods are installed that involve the instance of modifying/adding to the home hook where you choose your next date or interaction with a character the menu items will fall of the UI leaving a particular mess of the choices presented.

!= When transitioning to the home_hook (aka the character date/interaction) there will be duplicates of the same menu choice "Meet with Sebastian." 2 in total in the chapter 1 character select only... maybe.. don't select the menu choice options once chapter2 hits. As it will loop you back to the beginning of chapter 2 I don't think we want that..... uhhh- on the bright side this is going to be FIXED.

!= When choosing "Meet with Sebastian." in chapters 2-4 it randomly bounces you back to Chapter 2 once you go through the entire sebastianchap2 label.

!= When choosing a duplicate "Meet with Sebastian." in chapters 1-4 the button does absolutely nothing.

Update: 12 Aug, 2020 @ 3:34pm

v1.1.0 Stable.

Update: 12 Aug, 2020 @ 2:35pm

N/A